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[Balance idea] Give melee/tanks a small temporary movement speed boost early

fountainAFK··3 votes·885 views

Currently there is an massive issue with how ranged champs creeping up toplane and just outbully melees before they got tankyness or damage. I have the solution to this.

Just give all melee champs a movement speed boost early game that are removed mid/lategame. This will make it easier to force trades against a vayne/teemo top, or help out during a jungle gank in lane.

The slight movement speed buff can also be the diffrence between going in for CS and taking one hit, or going in and taking 2-3 hits.

Maybe melees should have +100 ms level 1-8 then that boost go away. This would let melees CS and lower the frustration that ranged vs melee brings. Late/mid-game melees are fine. Let me know why you agree with this idea

6 Comments

Literal IRL Tree11 votes

As a top laner I can assure you that would break the top lane. Even +20 Ms would ruin any chance a ranger champ has to kite

FOR JUSTICE3 votes

people just seem to have hate boners for ranged tops because they believe they "dont belong in toplane".

mind you they've always been there, lol.

The thigh guy8 votes

Because melee isn’t already handed the best items at full power, the best passives, the highest base stats, and strictly more in their kits. Why not. Let’s give them all 400 range as well! May as well at this point.

OtterlyLost7 votes

Most melee champions already start out with higher base movement speed. Just as an example, Darius starts level 1 with 340 MS. Caitlyn only has 325.

Another example is Cho'Gath. Base MS is 345. Corki's is only 325.

Master Yi: 355 Tristana: 325

Most melee champions already start with more MS than ranged champions.

Kazekiba5 votes

I mean, most melee champions do have a higher base MS and since non-boot MS increases are % based, the difference widens significantly despite the fact that ranged champs are more often the ones that buy MS in the first place.

item 3044 Also read what this does.

Most ADCs have 325/330 MS. All mages have 330 MS, possibly a few exceptions Master Yi and Tryndamere have no skill shots, so they have 355 MS, one of the fastest champions in the game.

OtterlyLost2 votes

IDK why or who is downvoting you and I since this is accurate information. .-. Gotta love Salty people.

That said, I forgot about how absurd the MS on phage is. You could be bullying a Darius super hard but then he backs and finishes phage and tabi and suddenly he can just run you down for free. Which is frustrating because the counter play to melee champions like Darius is intended to be kiting.

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