Idea: If you want to counter jungle, you should be forced to take Poacher's Knife
Here's an idea I had about Poacher's Knife. As it stands, it gets overshadowed by the other options in pretty much every way. It doesn't make counterjungling with the item worth buying so strong early junglers can just shit all over the weak junglers, specifically the abusers of Stalkers Blade (Warrior).
Obviously, the item will need some buffs.
But what could be done is have enemy camps prevented from being smited until 20 minutes, maybe even the entire game, unless you possess the counterjungling item. Spells and basic attacks will do 50% less damage against enemy camps without Poacher's Knife.
The bonuses could be that Red and Blue last 40% longer. Gromp can have a slightly higher DPS. Crimson Raptor could have a longer ward sweep time and a range increase. Krugs gives you pre-nerf Krugs stuns, where it takes less hits to proc the stun again. Wolves will send two spirits out that follow enemies in their own jungle and slow nearby enemies by 10% until they expire. The buff will last 50% longer.
Any comments by a Rioter to provide some context on counterjungling and Poacher's Knife would be greatly appreciated. All discussion welcome.
EDIT: So a few mindless down votes without providing arguments. Hate the reddit-stye boards. RIP forums. A solution could be to just buff while smite so it provides more.