Can we PLEASE also move pass the 3 hit proc mechanic as well?
Riot please i have to say this is just lazy at this point when the new runes revolves around "Score 3 hits, win a prize" carnival game.
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Press The Attack (Precision tree) - Hitting an enemy champion 3 consecutive times makes them vunerable (they actually mispelled vulnerable) dealing bonus damage and causing them to take extra damage from all sources for 6 seconds
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Electrocute (Domination tree) - Hitting an enemy champion with 3 seperate attacks or abilities within 3 seconds deals bonus adaptive damage.
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Phase Rush (Sorcery tree) - Hitting an enemy champion with 3 seperate attacks or abilities within 3 seconds gives you a boost of movespeed.
Now these are fine abilities to have, im not arguing that, but why does it need to present itself in the format of a carnival game that is becoming overused at this point? The whole point of Runes Reforged was to inspire different gameplays and meta right Yet youre keeping them governed by the same overused mechanic are you not? Remember when Thunderlord's Decree became meta on everyone because it was just so simple and easy but rewarding? Hit something 3 times, win a prize. When you stack that ontop of champions that already have that mechanic in their kit I.E. Vayne, Gnar, Brand, Ekko, Jax, Kindred, Aatrox (maybe im forgetting someone else but moving on) It promotes the same kind of playstyle. There are different rewards now perhaps but we still step up to the same carnival game and play it the same way.
I REFUSE to believe that the developers at riot CAN'T think of something some more interesting and different to replace this system. I KNOW they can think of ANY other way to reward us with abilities other than "hit than thing x amount of times til you get it"
Am i the only one feeling this way?