Finally we are seeing the awaited Fleet Footwork nerfs!
Fleet Footwork (P1) Movement speed changed from [30%] to [15% - 30%]
Oh
Fleet Footwork (P1) Movement speed changed from [30%] to [15% - 30%]
Oh
Infinity Edge losing its critical damage bonus is also a Fleet Footwork nerf, don't forget.
(If you didn't know, Fleet Footwork's enhanced heal on critical strikes is affected by Infinity Edge's passive.)
Therefor the double crit passive icnreases it, so not much of a net loss, and stormrazors 100% crit has a strong interaction with it
[{quoted}](name=Sire Hippington,realm=EUW,application-id=3ErqAdtq,discussion-id=6KLpKlcH,comment-id=00020000,timestamp=2018-05-06T21:10:11.744+0000)
Therefor the double crit passive icnreases it, so not much of a net loss, and stormrazors 100% crit has a strong interaction with it
But you can't get the 60% bonus heal, only the 40%-- so even though you'll get 100% sooner, you won't get that amount of extra healing per proc.
hopefully, the sustain this keystone gives will be removed completely, also.
Then the MS boost would have to be heavily amplified to not be Phase Rush all over again.
surrenderat20 did not state it but the scaling of the rune got changed
it heals the same at lvl 1 and 18 but in mid game the healing got heavily reduced