@Rioters would it be possible to make certain item actives more consistent with channel spells?

La Bello·5/30/2019, 3:21:49 AM·1 votes·962 views

I mean it should be simple. So long as the item doesnt INDUCE MOVEMENT or induce stasis it shouldnt cancel channeling abilities imo.

Items that CANCEL Channels...because they are jerks item 3905 item 3153 item 3231 item 3140 item 3222 item 3190 item 3118 item 3050 item 3107 item 3146 item 3030 item 3748

Items that DONT cancel channels despite being actives item 3193 item 3143 item 3800 item 2065 item 3142 item 3040

No DUH tier (it effects movement directly or has "animation cancellation' related properties/fantasy attached SEE:Riven Renekton ) item 3157 item 3814 item 3074 item 3152

anyways it would be REALLY NICE if activating the above tier items DIDN'T cancel channels. I dont really see why its important for balance that most of em do (does Gunblade canceling Eye laser keep Malz Winrate in check?) so I can only assume that its a slight overlook and/or old code related. If I can place trinkets without canceling a channel why cant I QSS myself? or send out my spooky ghost? Why just PREPPING my titanic knock me out of Nunu ult? its all so tiresome.... just weird little nitpick thats plagued me far enough and I hope a Rioter can fix this as a side project.

Katarina Fiddlesticks Malzahar MissFortune Nunu Xerath Velkoz Galio would all thank you in advance.

1 Comments

Saezio5/30/2019, 1:10:32 PM1 votes

Only one I disagree is Twin Shadows+recall/tp. You shouldn't be able to pop it 0.005 Sec before your recall/tp finishes and get future information on that area imo. Either pop it before using Recall (alerting nearby enemies you will be there for a bit more) or don't pop it.