Please split BotRK
Blade of the Ruined King is supposed to be an item that counters heath stacking. Unfortunately, it also does a billion other things.
It's easy to build, it gives sustain, and it even gives mobility AND CC.
It does so many things in fact, that we could split it up into two items.
A. Blade of the Ruined King - Pickaxe + Recurve Bow + Dagger +40 AD +50% Attack speed Passive - Steal 8% of the targets current health as physical damage.
This turns it into a raw attack speed/on hit item like the original Madred Bloodrazor was. By loading all of the sustain into the on hit effect this makes it less appealing to people like Tristana, who rely on crits, as a "get it every match" item.
B. Executioner's Calling - Cutlass + Pickaxe 60 AD +10% lifesteal Active - Execution - Deal 100 (+0.5 total AD) physical damage and steal a large amount of move speed for 2 seconds.
This makes it appealing to AD heavy but attack speed slow units. People like Darius, Talon, or Trundle. Decreasing the duration but increasing the power of the slow makes it a more selfish item for the user, and less about holding the target down for your team. (That should be Frozen Mallet's job.)
This has been suggested before by others, hopefully someone at Riot sees and comments on this. :X
-- ones who excel at long term combat. Cost 1400g (off the top of my head but that should be correct) for a cutlass. BF sword is 1550g. BF sword is stronger in every way basically to the meager cutlass. Then you have to spent 900g on 2 daggers. IE path equivalent at this point is pickaxe. THEN wait another 900 gold on champs who have extremely poor wave clear vs champs like
again at this point they got the cloak of agility.
first had strong wave clear. These are champs who are often expected to lose lane but have extreme snowbally and objective control (especially