Another Kog Thread to Help Drive Home the Point.
Title ^
Basically moving the attack speed bonus to w was dumb. Riot thought that it was bad that maxing w didn't give any actual damage increase when upgrading it. Well, yeah, I could have told you you didn't actually benefit in damage when leveling that skill. But you still wanted to put points into it to increase your range and lower that god-awful cooldown so it's actually usable once in a blue moon. Now E is maxed second because q is so worthless now.
IMO having clear "always max this skill first no matter what and 99% of the time level this skill second" gameplay really limits decision making and makes a champion seem less interesting and one-dimensional.