We suffered enough from this snowball and death timers

Poske··2 votes·286 views

I am tired of having team mates giving up because of snowball I am tired of 1 ace = enough time to take 15 nexus towers

Now I could easly list what lead to a bigger snowball then in previous season (And if anyone wants to know i ll list it to him) but I dont want to explain to you why the snowball is so high. So instead of wasting your time I ll just give some solutions to the problems..

Some solutions

1.Death timers significantly reduced . For those who dont know deathtimers spike like crazy nowdays specially at 20 minute mark because of homeguards That spike is reduced to only 2 seconds (ATM its 10 i believe). I just want more or less death timers which lineary scale and are caped at 50 seconds

  1. After a team destroys an inhibitor they get a burst of speed - Now there is a simple reasoning behind this **Riot knows that homeguards make enemies scared to take down inhibitor ** whether you believe me or not this is the reason they though 70 seconds deathtimers are good idea and this simply fixes this..

  2. If a team gets an ace they get a 3 second burst of movementspeed (Numbers up to riot)- Just another thing which with we could have deathtimers reduced

  3. **Towers ** There are lots of way to make towers more then just vision wards

Here are some ways.. Boring but super effective solution dmg and defense increased specially later in the game

Or we could give special effects like that shield thingy we had Maybe AoE damage on the Inh tower ETC

2 Comments

Parceval2 votes

This is a reasonable complaint.

Focus on THIS issue.

STOP TALKING ABOUT DYNA... I'm not even going to say it, because it's NOT that problem.

There is a real concern for the snowball nature of this low ward, weak tower world.

OhWanderer1 votes

when riot defends their que and ranked system http://memecrunch.com/meme/13IAM/just-make-it-stop/image.jpg

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