@Riot can you change Fearless(mastery) a bit?
Currently Fearless provides 10% Armor/MR and some per level bonuses for a mere TWO seconds when being attacked with a 9 second CD.
I'd pretty much prefer it to last longer so that it's actually useful during extended trades and team fights. Battle trance in the ferocity tree grants 5% damage increase WITHOUT a cd to the bonus, the increase persisting the entirety of a fight.
So how about you make Fearless not decay in combat but have an internal 15-20 second cool down?
It would really help us tanky top laners.
Also, can you please address the lack of decent Juggernaut/Bruiser mastery in the resolve tree? Thanks
with SotA and Oppressor going away and he can't use Colossus.