I'm seriously tired of hidden damage in this game.

Trollmanship··1 votes·627 views

Half the time I don't even know how I died.

And it's past the point where I can just say "please stop adding hidden damage to champions/runes/whatever before the game becomes unfun". It's at the point where I just die and have no clue what's going on.

So I guess there isn't much constructive for me to say besides 'Start doing the exact opposite of what you've been doing to this game for the past two years Riot'.

[zombie-nunu-bummed]

4 Comments

ZephyrDrake3 votes

"Hidden damage" if you have an actual example of "hidden damage" I would love to know it

Zone of Endless2 votes

hidden damage? where at?

Trollmanship1 votes

Conqueror, grasp of undying, "if hit X, do bazillion damage with Y", "this skill randomly has different effects" (not actually random but hell if I can remember all of their conditions), bone plating is inversely equivalent as far as damage mitigation goes, same as shen's no-damage zone, etc.

ZephyrDrake4 votes

{quoted}

Conqueror, grasp of undying, "if hit X, do bazillion damage with Y", "this skill randomly has different effects" (not actually random but hell if I can remember all of their conditions), bone plating is inversely equivalent as far as damage mitigation goes, same as shen's no-damage zone, etc.

Using that logic then every single ability that a champion has is "hidden damage". You know when you get hit by any of those runes and which rune did it. You not wanting to learn what a rune does and what people are using by simply tabbing and looking at their rune tree choices, is the same as not wanting to learn what annie does

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