Skill Shot Speed Scaling

hotarse··1 votes·1,108 views

Welcome to the SSSS discussion thread!

Here we discuss the merit of adding level scaling to skill shot missile speeds. Throughout the course of a game champions gain a lot of movement speed through items. We can say that movement speed scales through the game. A lot of slower skill shots such as Morgana's binding and the stun on Annivia become harder and harder to land as the game progresses. Which leads us to the problem and how to solve it.

PROBLEM: Slow skill shots become increasingly hard to land as the game progresses. Champions like Annivia and Morgana become less relevant because of this. This creates a situation which isn't very fun for the slow skill shot champions.

SOLUTION: Add missile speed scaling to these abilities so that players playing these champions can enjoy a better late game.

VERDICT: What do you guys think? Is this even a problem for you? Do you like this solution? Is it too much of a departure from the game-play you're used to?

16 Comments

Brendy Bear1 votes

So you're saying to increase the speed or Morgana and Anivia Q???...

hotarse1 votes

[{quoted}](name=Brendy Bear,realm=NA,application-id=3ErqAdtq,discussion-id=5rIA1aaw,comment-id=0000,timestamp=2015-12-13T17:26:13.025+0000)

So you're saying to increase the speed or Morgana and Anivia Q???...

Im saying that as those characters level up, the speed on those skills shots should be increased.

Brendy Bear1 votes

No. Simply because of the fact that Anivia and Morgana will become late game powerhouses. The skillshot speeds correlate with how strong the skillshot is itself. If Morgana or Anivia had a faster Q, you'd have to justify it by decreasing damage, cc time, or both.

EcchiOtakuTM1 votes

They already are late game powerhouses this chance will make them gigacarries

Critmaster Garen2 votes

{quoted}

Im saying that as those characters level up, the speed on those skills shots should be increased.

i wonder if missile speed bonus as an item stat could work in league instead. it seems kinda like a support stat. youd forfeit extra damage or cdr in favour of landing your abilities easier.

this would mean skillshots that are more important for the cc theyre carrying are easier to hit, but dont deal as much damage and arent available as much.

ofc this could get pretty crazy in nieche cases like bards ult.

hotarse1 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=5rIA1aaw,comment-id=000000000001,timestamp=2015-12-13T17:48:33.281+0000)

i wonder if missile speed bonus as an item stat could work in league instead. it seems kinda like a support stat. youd forfeit extra damage or cdr in favour of landing your abilities easier.

this would mean skillshots that are more important for the cc theyre carrying are easier to hit, but dont deal as much damage and arent available as much.

It'd be interesting if it could be a tradeoff via item choice. I feel like there's still a lot of room for support items to provide variety. It could work, but I think a better approach would be to assess which skill shots could use a little love in the missile speed department because they are so slow to begin with.

Erockandroll1 votes

{quoted}

It'd be interesting if it could be a tradeoff via item choice. I feel like there's still a lot of room for support items to provide variety. It could work, but I think a better approach would be to assess which skill shots could use a little love in the missile speed department because they are so slow to begin with.

too many variables. You might justify it on specific champs. (a spell's who's missile speed scales with either level of AP)

As a general stat. Missile speed is going to have varying power depending on the width as well as the range of the spell. The abuse cases are going to be the spells with Global range.

EcchiOtakuTM1 votes

{quoted}

Im saying that as those characters level up, the speed on those skills shots should be increased.

As an anivia main and ex-morganna main I have to say no, if you do this their win rates will rise to 80-90%+ landing their skillshots are rewarding enough as it is, especially anivia's.

venomous frost1 votes

{quoted}

We can say that movement speed scales through the game.

based off of what? the only thing that every champion gets to increase MS are boots. what about champions that don't get MS items? should they not be able to dodge skillshots?

also

Champions like Annivia and Morgana become less relevant because of this

how so? morgana has the longest snare in the game, and anivia gets double damage + aoe stun when she hits it, if anything, this one skillshot will determine the game late game.

Critmaster Garen1 votes

[{quoted}](name=venomous frost,realm=EUW,application-id=3ErqAdtq,discussion-id=5rIA1aaw,comment-id=0001,timestamp=2015-12-13T18:14:56.088+0000)

We can say that movement speed scales through the game.

based off of what? the only thing that every champion gets to increase MS are boots. what about champions that don't get MS items? should they not be able to dodge skillshots?

there are a bunch of movent items for pretty much everyone.

venomous frost1 votes

just like everyone can buy item 3009, doesn't mean everyone is good with that particular MS item.

Critmaster Garen1 votes

[{quoted}](name=venomous frost,realm=EUW,application-id=3ErqAdtq,discussion-id=5rIA1aaw,comment-id=000100000000,timestamp=2015-12-13T18:53:54.001+0000)

just like everyone can buy item 3009, doesn't mean everyone is good with that particular MS item.

...

the item 3086 items, item 3113 items, ghostblade, dead mans, talisman of ascension. the alacrity and furor enchants.

a lot of popular items grant movement speed. op is right. over the course of a game, movement speed in general scales up.

that and champions with inherent mobility tools in their kits get lower cooldowns on these tools as they rank them up and build cdr.

hotarse1 votes

League of Shitends 2019. Nazi moderators 2019. Fuck off! Ban me already fuckers.

venomous frost1 votes

what about immbile champions? Darius , Anivia , Brand ,.... should they not be able to dodge this?

if you want faster morgana snare, the root has to be way less.

Aeolian Melodies1 votes

{quoted}

I watch a lot of pro games. I see morgana being ultra relevant in the early game with her bindings. Later on, the binding loses its usefulness as champs are faster due to their movement speed items and also scaled movement speed abilities (like lulu). I watch these games and the slow skill shots due little besides force a character sideways. I would like missile speed increased so that these skill don't lose their relevance in the late game due to them being too hard to land. It's my opinion that it becomes too easy to dodge these skill shots.

  1. Morgana's Q switches to a more defensive ability as the game progresses
  2. High elo and competitive games are still won one that one lucky bind that last 3 hours
Aeolian Melodies1 votes

Skillshots are actually easier to land as the game progresses because people tend to group and your chances to hit 1 person out of 5 people are higher than to hit that 1 guy in lane.

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