Teemo changes are Subpar
Here are the issues
1. Teemo is still worthless because of
2. Teemo still cannot teamfight the new E doesnt help with team fights at all its a camouflage..
I dont see how this changes help teemo, he cannot team fight, he cannot destroy games via shroom macro in high elo because of free trinket. In fact due to less damage on R he cannot destroy games via shroom macro in medium elo even
The whole multiple posions amping each other is just a CONDITION which doesnt really fit teemo gameplay Teemo becomes much more reliant when multiple poisons collide? Ehm HAS A person who reworked teemo ever played teemo?
The only positive change with this REWORK is random synergy he ll have with Cass, Singed and other poison champs
The fact that his Q didnt become a skill shot of a sort is ????????????? He shouldn't be a ranged statchecker The fact that his W remained a speed boost ????????????
He is league premiere MACRO TRAP based champion yet only has 1 type of trap :(((((
I mean you are reworking a trash champion - gameplay wise into a trash champion - gameplay wise so I dont really care but eh how hard was it to do a rework which is an actual fking improvement