Ornn feels really weak

FireDrizzle··8 votes·1,661 views

His base stats are crap, his abilities are avoidable, he is slow and his damage feels really low to me. But I dont see any amazing high points. Like almost any other tank can start a combo with a reliable ability and have just as much cc.

11 Comments

Bellows2 votes

Needs buffs to all base stats, and remove the delay on his Q pillar. Then he can compete with champs like Maokai, sej, etc.

Meep Man1 votes

His passive is what causes his base stats to be so low. He can scale like no other in the lane, potentially all of a sudden pulling some trick out of no where with a new item he crafted in some bush. He's definitely not a supreme lane bully though.

Wráthful1 votes

he is in a decent spot now he is like naut + gragas combo has decent damage and is tanky he has crapton of cc and his W hits for 21% of current hp

FireDrizzle1 votes

Naut can stun lock you from point and click ult or start with auto attack so he is more reliable. Gragas is far more mobile, and they are both more tanky I'm sure.

l MrD l1 votes

[{quoted}](name=Shádow Wárrior,realm=EUNE,application-id=3ErqAdtq,discussion-id=5mHQUNzA,comment-id=0001,timestamp=2017-08-24T11:25:27.128+0000)

he is in a decent spot now he is like naut + gragas combo has decent damage and is tanky he has crapton of cc and his W hits for 21% of current hp

but the issue is that his CC is avoidable the W is quite short the E requires a wall to be useful so youd use Q right? but then using Q has a delay when cretaing the wall so its really easy to avoid.... i think id rather just play malphite top if i ever want an vanguard ... as he is much more reliable...

also the W dealing current hp thing means his damage will only get lower the lower the targets HP so hes all about givingn a good hard hit right from the start which is going back to the problem of his damage being avoidable so easily..

Wráthful1 votes

[{quoted}](name=l MrD l,realm=EUW,application-id=3ErqAdtq,discussion-id=5mHQUNzA,comment-id=00010001,timestamp=2017-08-24T12:13:44.281+0000)

but the issue is that his CC is avoidable the W is quite short the E requires a wall to be useful so youd use Q right? but then using Q has a delay when cretaing the wall so its really easy to avoid.... i think id rather just play malphite top if i ever want an vanguard ... as he is much more reliable...

also the W dealing current hp thing means his damage will only get lower the lower the targets HP so hes all about givingn a good hard hit right from the start which is going back to the problem of his damage being avoidable so easily..

his e + wall combo is having a massive range aftter that it's easy to follow up with r or w .

MLDzXnRRR1 votes

Very good champion in competitive Lol. Consider that his team will have something like Thresh, Braum, Nautilus or Alistar support with probably tank jungler and midlaner with CC. The enemy team will be stunlocked every teamfight. You can't give him high base stats and damage. I even expect nerfs just like Nautilus, Rammus etc were nerfed after being used for many months in LCS.

Kloqdq1 votes

He is a follow up tank. He is not meant to engage the fight with that kit. Another tank engages and he follows it up with Ult, QE and W. He needs his team to shine.

Rouxful1 votes

Playing him in support and in team fights has been really strong for me so far. Trying to make plays to start a fight is less what he is about due to delay ect,.. but once the fight starts position yourself and get all that brittle going and let ur team go to work.

SzGamer2271 votes

Ornn's power budget is consumed by being able to buy items in lane and giving his team a gold advantage when they reach full build.

DragonShea1 votes

his damage is brutal in the early game but he really is best as a support like tank. He also can be a pretty good jungler.

More from Gameplay

More by FireDrizzle