Can we make it so that Kalista can't hop if she is either less than 50% Hp or upon taking damage?
I remember playing a lot of MF when i was new to league. Loved her passive of running around, but I found it kind of annoying that even a single stray damage could kill the movement speed.
Can't we do the same for kalista? I kinda like the concept of the "Spear-Rip" Over the hopping mad-crazy-spear woman. And her soulmarked passive just seems totally unnecessary tbh. Making the damage physical would be a lot better
tldr; I like the spear rip, but the hopping passive is either OP if the person knows how to abuse it and is thematically unfit for a "Vengeful spirit" that's supposed to chase instead of hopping backwards