Dead man's plate and luudens should count as energizer effects for fleet footwork synergy
It'd be really nice for dead man's to give it some synergy, and it's not that bad to let luudens get an alternate proc type.
absolute worst case scenario would be deadmans static combo in which you'd get essentially an onhit effect with how it procs but it wouldnt be worth it
Here's the Original all I would do is change the generation type from Momentum stacks to energize stacks but keep it as a separate passive, and make crushing blow function based on energize stacks, with it being effected by stormrazor etc.
This would make the build have a bit more energize damage by being a chain lighting kite build, the double trigger damage could be super interesting because the burst would be high initially and the trickle of damage (and healing from phase rush) would be lessened, I think it'd be best on adc's like
and on bruisers like


} conq is probably gonna get gutted, juggernauts will only get a nice backup if this goes through. but it would make the item available to two classes who could use a new armor item for later game in niche situations without it being harmed in it's original place for juggernauts...
I would assume would kind of suck mixed 99% of the time but it would allow Ap life sustain to be a bit more attractive. I imagine it would allow it to all be proc'd by spells and spell casts