Coming from a few other mobas as well, damage just seems to high.

it be lìke that··1 votes·249 views

I really think all damage should be nerfed cross the board by at least 20%

Team fights that last 6 seconds at full builds, ults deleteing squishies instantly even tanks truck people.

Tanks die at the same rate as bruisers really, defensive items dont seem to go very far without a very nice Passive. (such as banshees veil) Would just like more exciting fights and less snowbally games.

Opinions?

4 Comments

Rivuo1 votes

They just need to take out thunder lords and ferver.. Those put way too much in the game

Grithok1 votes

I agree that fights are too short, but I think 20% is too much. What normally happens is assassins will build enough dmg to oneshot their target, then go tank. Reducing dmg by 10% means they have to invest for for it and get less tanky. Then maybe if this unhealthy pattern continues, maybe 20% is worth a try. But it seems like assassins are getting reworked. We will see what happens then. It might make it easier to make everything else healthy.

it be lìke that1 votes

20% really isnt all that much at the late game if you think about it. a lot of ults like veigars for example can hit for 1k or more. with 20% less damage that 1k ult is 800. sublt but noticable difference.

Grithok1 votes

Fair point, but I feel like Veigar ult isn't problematic as is. Even 1k dmg on one ability isn't a lot when were as late in the game as it takes for it to do that much, plus it's an execute. Does much less to full hp targets. It's not like rengar, per se, where the counterplay is... Stay in base or with all of yoru teammates... ALWAYS. Haha. You can't even flash to safety from Rengar, or say, Akali.

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