Mordekaiser Changes

Grimmrock··3 votes·585 views

I Like them.

Makes him a shredder tank. and a tank shredder. now that its based off his max hp, he can get tanky, and still be awsome, within reason.

7 Comments

SouL1ess2 votes

it just punishes him for building damage, and rewards him the same as before PBE 5.4 for building tank...

ExiledTyrant2 votes

The more I look at his changes and go over his builds the more I like it.They look fair for what is overall not a full rework. It's just going to be a pain getting those hp5 glyphs at 820 a pop.

SEKAI2 votes

He wasn't made nor meant to be played as a tank.

I personally hate the change, as I used to play him, and just him for a while, quite some time ago.

He now has no cc, reduced damage, unreliable mobility and probably nice sustain, what's the point anyway? Just having some sustain and mediocre in everything else ISN'T the way to go.

Kingsgrave2 votes

He needs his shield value to go up with Bonus Health and his W to steal Magic Resist for this change to be viable honestly

Ulquiorra9952 votes

Still, Mordekaiser building tanky will almost never be viable due to the fact that he has zero CC and low damage he can just be ignored. AP Mordekaiser won't be viable at all without an AP scaling shield - slow, immobile, squishy with subpar damage,

He needs to get more if they push him in that direction. Like this:

-MAX SHIELD SCALES WITH MAX HP! An absolute must.

-Why those HP regen nerfs? Why even lower his HP costs if his regen is getting lower to compensate?

-Maybe resistance shred to his W and/or E? Make him actually have a presence.

-HIgher base damage? If they want him to be a slow, immobile bruiser he needs to have either a.) Overwhelming damage like Darius or Garen or b.) Extreme disruptive abilities like Galio once he gets into range. Otherwise he'll never be picked. And I don't think Morde is a type for CC - he should be like a locomotive, plowing through enemy team by sheer force and durability.

Grimmrock1 votes

I think of him on the terms thes a durable mage fighter

Try conceptualizing him building like this:

Sunfire, Visage, (pen boots, tabi, or mercs) Rylais, Liandres, and an optional last item, like abyssal, zhonyas, or Hextech Gunblade (he even gets to use the AD like a big boy!)

Stars Shaper1 votes

The concept change is rightful and I like it too.

Its application through PBE changes sucks so much it's unbearable and brought the Riot post from +25 votes to -5 for a reason:

  • They wanted to change burst damage to prolonged damage ---> They nerfed damage output without giving him any way to keep dealing it so anything that can walk faster than him will never see Mordekaiser as a threat.

  • They wanted to make him more tanky, hence the changes to shield generation ---> Another fail, the shield gain on Live with the supposed new build (HP based) is still more compared to what he gets with PBE changes, plus they nerfed the HP gain from Spellvamp through the damage nerf and they also heavily nerfed his base HP regen (from 1.6 to 0.6) cutting heavy HP regen bonuses from items like Spirit Visage which is a must in his build. Edit: Max shield has still the same old cap so he won't get any better at tanking even if he ever gets to fill the shield bar.

All they did was making the damage build totally unplayable forcing you to be a meat shield weaker than Tank Teemo.

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