can you nerf trundle.?

MunchCrunchLunch··3 votes·1,232 views

Trundle is currently. fed or not. jungle or top. is extremely painful to play against. why? well. his Q gives him a lot of ad in lane to win every early game match up. he steals your ad and gets ad. he has incredible sustain. his base stats are incredibly high. also. the biggest problem is his ultimate. you have a mini mundo healing (nearly a mundo near dying minions late game). being about twice as tanky as a mundo. making your team tank useless. you have a champion. that is strong in 1v1s. and is strong in team fights. you have a champion that is strong in early game. and is strong in mid and late game. there is nothing you can abuse against him. I've never seen a champion that can tank as much as him. and lose nearly no health or even outheal the damage he gets. you can't take any meta top laner against him and win lane or hell even go even hes just gonna run you down under your turret. he outscales late game champs and he outbullies early game lane bullies. so I don't know what the hell his weakness is. because sure as hell hes unkiteable in team fights when he puts down a pillar and lays all the cc with his team. he gets so much ad and attack speed from his Q W that he doesn't need to build any damage to do an incredible amount of sustained damage. also his W buffs the healing he gets from his ultimate and passive. hes a way better version of olaf right now. hes better than half of the actual supports in this game at their own role. hes beating mundo at his own game while having a lot more utility

6 Comments

Swiftstrike42 votes

Really good Trundles do get out of control. Especially if the opposing team does not build to counter his healing. He probably should see a nerf, I just want his sustain slightly nerfed along with his mobility. That should make it so that he is "killable." Trundle is pretty much an off-tank juggernaut, which is cool, but incredibly frustrating in that he mitigates your teams tank, while being highly mobile, and sustaining through damage. Without hard CC in your teams kit he can easily dive back lines.

MunchCrunchLunch1 votes

idk if i want to put my cc on a trundle with probably 40% tenacity instead of putting it on carries

Swiftstrike41 votes

{quoted}

idk if i want to put my cc on a trundle with probably 40% tenacity instead of putting it on carries

You should be basing your CC decisions on threats, not on whether your opponent may be running high tenacity or not. CC is there to protect from threats or to engage and gain advantage in a team fight. Just depends on the situation.

BigMeatyClaws021 votes

play Teemo

okamiyasha951 votes

{quoted}

play Teemo

Haha and then he gets spirit visage. GG

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