Can we buff early game ad's plz

Chess1·1/31/2018, 5:43:40 AM·2 votes·326 views

I feel like if i get an miss fortune or a jhin or quinn i feel like its gg from champion select as we have to hard win early game or its gg if they pick trist or kog.They just either go 0/3 comeback late or our ad goes 0/3 and its almost near instant gg really does suck

Fixes: i'd say better crit scaling most of these ad's go for lethality which doesent really do any better than ie shiv vs ghostblade dusblake

TLDR: late game vs early game is a big discrepency in terms of power for ad's and early game ad's have fallen off to the point of not having pressure in lane

3 Comments

Atmosphere1/31/2018, 5:55:09 AM2 votes

Late game hypercarries just do WAY too much damage as it stands because of the new runes, specifically Press The Attack and Lethal Tempo. Just as an example, the other day, I lost lane HARD to a Kog'Maw as Miss Fortune, which should be nearly impossible unless someone was inting. They completely counteract what is supposed to balance out the carries: Harrass carries have good early and mid games but poor late games, hypercarries have poor early games and good mid and late games. Hypercarries benefited from this way more though, since now they can hold their own against other champions meant to outclass them early. That's why Caitlyn and Jhin have abysmal win rates right now.

HereComeSexyTime1/31/2018, 8:38:38 AM1 votes

[{quoted}](name=One in a Zïlean,realm=NA,application-id=3ErqAdtq,discussion-id=5WFIkwXF,comment-id=,timestamp=2018-01-31T05:43:40.334+0000)

I feel like if i get an miss fortune or a jhin or quinn i feel like its gg from champion select as we have to hard win early game or its gg if they pick trist or kog.They just either go 0/3 comeback late or our ad goes 0/3 and its almost near instant gg really does suck

Fixes: i'd say better crit scaling most of these ad's go for lethality which doesent really do any better than ie shiv vs ghostblade dusblake

TLDR: late game vs early game is a big discrepency in terms of power for ad's and early game ad's have fallen off to the point of not having pressure in lane

NO. You don't solve the problem of OVERBUFFING with more buffing. If you just nerf the late game brokenness that is currently kog then things will even out better.