Tell me @Riot, why are "late game" champions strong in the early game? Who's idea is this?
What a good fucking idea. Let's make late game champs strong in the early game so they scale to late game already strong whereas an early game champ falls off late game. Good idea.
A level 1 Nasus can outtrade a level 1 Renekton. A Gangplank can zone out any champion in top lane and deals more damage than early game champions. A Vayne can counter every bot lane adc because of her problematic kit, when she gets level 6 you might as well ff. A Veigar can outdamage champions like Ahri, Syndra and LeBlanc. There are more champions, but you get the idea.
But honestly Riot, GJ. You do not understand what a late game champion is. A late game champion is supposed to have a trash early game to get to late game. They should have to struggle to get to late game, but nah they don't have to. Currently a late game champion can sit in lane and relax while they get stronger whereas an early game champion has to make plays to snowball before they become unviable in the match.
Nasus has permanent lifesteal starting from 10% lifesteal so any poke you do is invalid, and if you fight him he has Wither which is such a "balanced" ability. Gangplank can spam Q over and over again with 40 mana and can get free Klepto items cos balanced. Even without Klepto, it is ridiculous to face him while he spams Q without caring about any mana costs. Vayne has the overheal and relic shield meta and level 6 is when she gets her bullshit invisibility that you overbuffed on V7.19. Veigar doesn't even need stacks to deal damage with ridiculously high base stats on his abilities anyway and a 100% AP ratio on his W, cos he can deal more damage than early game champions. There are more champions, but you get the idea.
Riot's balance team. Simply the greatest bunch of people.