Here's to reworking Banshee's Viel

DragonShea··1 votes·244 views

Most people don't give a damn about item 3102, especially now that item 3814 is in the game and does a far better job at spell blocking. so here is my Idea on buffing Banshee's and this is just my opinion on the matter so feel free to correct me on anything that would be bad Idea.

  1. Cooldown is based on Level and Item reduction. The higher the level you are, the lower the the CD it could range from 40 at the start and end at 25 max, also if you are building item 2045 it would be reduced further for synergy so tanky supports don't have to worry about doing in balls deep and getting bursted.

  2. Tenacity bitches! : But seriously, if a tank is to function they should have some tenacity to shield themselves from the CC of them. Tenacity is needed so you can get in and then stay functioning so you can get your own abilities off before they can reload the payload(I.E get their cooldowns back to burst again)

So here is my example of my version of item 3102 :

> +250 Health > +75 MR > +100% Base Health regeneration > UNIQUE PASSIVE - Night's Veil: You gain a spell shield that will block the next spell every 40-25( Max: 20 seconds with Ruby Sightstone) Seconds > PASSIVE: Grants 15 Tenacity.

Any Questions?

2 Comments

Ahristocats1 votes

block a point and click spell every 13 seconds

my take on banshee

Chaos Milk Tea1 votes

Hm, that gives me an idea for a different effect: It still grants a shield after a duration, but it doesn't block cc. Instead, when the shield is popped the champion gains tenacity for the next 3 seconds.

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