So when are we either removing lichbane procs from hitting towers or reducing Ziggs' tower execute?
3 shotting a tower is a stupid mechanic that doesn't need to exist in League.
3 shotting a tower is a stupid mechanic that doesn't need to exist in League.
We finally see some variety in the botlane meta, it's actually a really nice change. Also Ziggs is a demolitionist, it kinda fits his theme and it's his niche to give him an offensive tool on a very defensive kit.
[{quoted}](name=My Hands r 2 Big,realm=NA,application-id=3ErqAdtq,discussion-id=5PAo0oM6,comment-id=0000,timestamp=2017-03-14T04:30:08.149+0000)
We finally see some variety in the botlane meta, it's actually a really nice change. Also Ziggs is a demolitionist, it kinda fits his theme and it's his niche to give him an offensive tool on a very defensive kit.
He's got insane teamfight damage and siege. Where is the defense? What is his trade off since they decided he doesn't need steep mana costs? He wasn't bot lane anyways.
He's got insane teamfight damage and siege. Where is the defense? What is his trade off since they decided he doesn't need steep mana costs? He wasn't bot lane anyways.
Defensive in the sense that his toolkit is better at defending from enemies by keeping them away and low health rather than forcing plays like a strong engage or CC. His tower busting capabilities are his only tools to actual push a game forward unless people die from his poke (they shouldn't)
[{quoted}](name=My Hands r 2 Big,realm=NA,application-id=3ErqAdtq,discussion-id=5PAo0oM6,comment-id=000000000000,timestamp=2017-03-14T04:59:53.027+0000)
Defensive in the sense that his toolkit is better at defending from enemies by keeping them away and low health rather than forcing plays like a strong engage or CC. His tower busting capabilities are his only tools to actual push a game forward unless people die from his poke (they shouldn't)
He can have tower busting abilities, he doesn't need 3 functions to do it though. AP scaling against turrets on his passive, lichbane and his execute is excessive.
Him trashing a tower is one of the few things good about him. He rarely finishes his kills he usually just gets them weak and they dodge the ult every time. Ziggs wouldn't be touched if they removed the demolition abilities. They already made his combo not as quick to dish out as in the past, thus I stopped using.
Him trashing a tower is one of the few things good about him. He rarely finishes his kills he usually just gets them weak and they dodge the ult every time. Ziggs wouldn't be touched if they removed the demolition abilities. They already made his combo not as quick to dish out as in the past, thus I stopped using.
He quadra'd twice that game with his ult. He didn't seem to be struggling. He needs mana cost increases or something. Taking 5 towers without backing in minutes is bullshit.
Yea well, either the team that got killed was CC locked or just plain out bad.
[{quoted}](name=MadKnife IV,realm=EUW,application-id=3ErqAdtq,discussion-id=5PAo0oM6,comment-id=000100000000,timestamp=2017-03-14T04:36:09.408+0000)
Yea well, either the team that got killed was CC locked or just plain out bad.
I have to agree... you see the ult coming so far in advance it is insanely slow and weak. If my team was quad killed by ziggs lol just lol
[{quoted}](name=MadKnife IV,realm=EUW,application-id=3ErqAdtq,discussion-id=5PAo0oM6,comment-id=000100000000,timestamp=2017-03-14T04:36:09.408+0000)
Yea well, either the team that got killed was CC locked or just plain out bad.
CC locked. Zac was just running under turrets, tanking forever. Killed everyone but me from 80%~ health.
So they used teamwork to win.
Nothing wrong here.
[{quoted}](name=MadKnife IV,realm=EUW,application-id=3ErqAdtq,discussion-id=5PAo0oM6,comment-id=00010000000000010000,timestamp=2017-03-14T17:59:57.441+0000)
So they used teamwork to win.
Nothing wrong here.
That's awesome. We can go ahead and send the balance team on vacation because all things are balanced if they are abused as a team. Sweet news!