The one change to Zed that could make him legitimately balanced.
Lower the AD ratio on his E significantly. His E is not meant to blow up entire teams, it's used to slow targets to land shurikens. Sure, it does damage to help in combos, but it's just plain stupid when a Zed who can't aim to save their lives uses the fabled W-E combo and takes off half your HP, just because you were unlucky enough to be in range.
Shift the damage from his E elsewhere. We're all tired of taking 600+ damage (give or take) from a slow.
PS: This is just an idea. Put down your pitchforks, people.
EDIT: To those people who are hinged on the numbers I'm providing, it's an rough estimate. Some days I've had Zed deal 700, others he deals 100. Regardless, instead of arguing semantics and exacts, don't forget that this isn't a place for pushing your beliefs onto others or trying to defend Zed, or attack him. Guy's got bigger things to worry about than everyone fighting over him.
A thoughtful player named iDarkWind came up with a possible change to the ability itself with a pretty cool mechanic.
SHADOW SLASH: Zed spins his blades, dealing 40 / 60 / 80 / 100 / 120 (+45% Bonus AD) physical damage to nearby enemies and reducing Living Shadow's cooldown by 2 seconds for every enemy champion hit. Enemies struck are MARKED for 4 seconds.
Zed's Q and Zed's Auto-Attacks proc the MARK, dealing 30 / 40 / 50 / 60 / 70 (+45% Bonus AD) physical damage.
Numbers here are debatable, but the idea still stands. What do you guys think?
Balance is for the weak.
(65ad),
(75ad),
(40ad), boots,
(75ad),
(55ad).
180+248= 428 damage. Surely he won't deal 428 to everybody he hits with his WE combo and also he can't stack the e damage. He can just increase the power of the slow.
are his damage items.
can do 717 damage to an entire team with a single Q? Shame no one stacks that tightly