Another nerf to AP item values

xJLx MCHammer··5 votes·702 views

Once again, Riot finds a way to sneak in major resuction of AP values for nearly all items. Some items like Seraph”s have lost over 30% value in AP.

The only item that has gained any AP is Rylais and we all know why. It was a garbage item after various needs were done to it

Good job Riot!!

Oh I know, that 5% increase to the passive of the death cap will surely make up for all the AP loses

Just one question riot, at what stage are AP champions suppose to “burst” champions? I used to play mages because they had BURST damage. Yet, patch after patch, season after season, you keep tilting AP champions from BURST to Sustain damage dealers without the scaling that AD items have.

At this point there are ADC champions with better burst than AP champions and Assassins... A snowballed ADC will burst far more than majority of snowballed AP champions.

What’s wrong with the balance team?

14 Comments

ModWulf Helhammer4 votes

AP values aren't everything. The new items have plenty of effects and other stats that it more than makes up for it.

xJLx MCHammer2 votes

[{quoted}](name=The Wolf King,realm=NA,application-id=3ErqAdtq,discussion-id=5IHmn2t5,comment-id=0000,timestamp=2018-02-21T22:49:15.495+0000)

AP values aren't everything. The new items have plenty of effects and other stats that it more than makes up for it.

Yes, they definitely do. It’s somthing people didn’t ask for.

The AP changes basically lowered the AP burst damage of every champion, increase their cooldown, gave them large mana pool to spam abilities

They have basically been converted into sustained damage dealers rather than burst damage dealers.

ADC with 2-3 items have stronger burst than majority of AP champions

Sure some items have passive which do increase damage. Funnily enough, they encourage sustain damage over burst damage. Or shields that benefit champions who do sustained damage rather than burst

Who Fed Ru1 votes

Yes, they definitely do. It’s somthing people didn’t ask for.

The last time I checked people here were complaining about not enough AP itemization and AP items being boring.

Now they finally did something for that and we're here again..

Apart from the fact that being able to rush item 3285 or item 3030 now sounds like more burst to me than having to rush item 3165 first.

xJLx MCHammer1 votes

[{quoted}](name=Who Fed Ru,realm=EUW,application-id=3ErqAdtq,discussion-id=5IHmn2t5,comment-id=000000000000,timestamp=2018-02-22T00:45:55.974+0000)

The last time I checked people here were complaining about not enough AP itemization and AP items being boring.

Now they finally did something for that and we're here again..

Apart from the fact that being able to rush item 3285 or item 3030 now sounds like more burst to me than having to rush item 3165 first.

  1. A small minority asked for more fun items

The real complain was that itemization was bad. The AP items were never "boring". They had plenty of fun abilities but riot kept nerfing them because those "fun" abilities were the strong. So Riot kept nerfing those affects to the point that they aren't that good.

Hence why flat values are good. IF you are looking for fun, play a different champion

Death by Glamour3 votes

why should all mages be able to burst someone when a lot of them bring a lot of AoE to the battleground?

what burst mages actually struggle to actually kill someone besides LB

xJLx MCHammer2 votes

[{quoted}](name=Pink Leg Warmers,realm=EUW,application-id=3ErqAdtq,discussion-id=5IHmn2t5,comment-id=0001,timestamp=2018-02-21T23:01:16.529+0000)

why should all mages be able to burst someone when a lot of them bring a lot of AoE to the battleground?

what burst mages actually struggle to actually kill someone besides LB

Can you name be 5 burst mages?

Death by Glamour2 votes

https://na.leagueoflegends.com/en/news/game-updates/gameplay/dev-blog-classes-subclasses

the subclasses are a bit of a clusterfuck but its riots own definition

ƒrostγ2 votes

[{quoted}](name=Pink Leg Warmers,realm=EUW,application-id=3ErqAdtq,discussion-id=5IHmn2t5,comment-id=0001,timestamp=2018-02-21T23:01:16.529+0000)

why should all mages be able to burst someone when a lot of them bring a lot of AoE to the battleground?

what burst mages actually struggle to actually kill someone besides LB

Lissandra. She's listed as a burst mage, but she can only do that if her enemy is two levels and two items behind.

Death by Glamour1 votes

I would have classed her as a battle mage myself. As i said a cluster fuck.

Same with akalo tbh.

Dark Nephthys2 votes

I personally love the changes, being able to not rush Morello on most mages now is really great and gives you way more options as a first item. Now item 3003 is a good rush on a lot of mages and not just Mana Stacking mages, and item 3285 is also a good option now for a first item on poke mages like Velkoz Xerath who used to grab that as a 2nd item if they even get one at all. Also with the new item 3151, more mages will have a bit better chance at dealing with tanks...especially if they are DoT or spammy mages.

The only real change I'm kind of questionable about was the changes to item 3030 as that item went through some decent amount of changes and it was the removal of HP that kind of makes me feel weird about it as some champions who consider it core like AurelionSol might not like it. However, it being a decent option to rush and being more accessible to other mages will make up for it and Glacial Augment will finally see some more use (though LCS has been using it quite a bit surprisingly) and even now have Twin Shadows again to help us proc it as well.

True some items lost it's AP Value but we did get a bit more options, and most importantly....item 3165 isn't the end all AP items anymore and actually has a purpose outside of being the jack of all trade items.

If AP Values are a bit to low or if we really did lose more than we thought, Riot can always just buff the under performing AP items. I'm sure that they'll keep most of their attention on the mages for this coming patch.

xJLx MCHammer1 votes

I’m aware, I’m asking if you can name me these mages that are and can burst. I can name you a few

Syndra Leblanc (by design but unable to actually burst) .... Possible other ones are?

PopcornBunni1 votes

[{quoted}](name=xJLx MCHammer,realm=NA,application-id=3ErqAdtq,discussion-id=5IHmn2t5,comment-id=,timestamp=2018-02-21T22:44:14.857+0000)

Once again, Riot finds a way to sneak in major resuction of AP values for nearly all items. Some items like Seraph”s have lost over 30% value in AP.

[sg-lux-2]

80 ap + 3% maximum mana (granting 250 mana on its own for +7.5 AP) 50 ap + 3% maximum mana (granting 650 mana on its own for + 19.5 AP)

69.5/87.5 = -20.5% difference

+Transcendence converting its cdr to up to 40 additional AP

Please stop spreading bullshit lies to fish for upvotes.

Peritheus1 votes

Hmm, just got done playing my teemo jg, and this ap patch blows... idk why I get to have like less than 700 ap at 40+mins into the game when the games are already settled by 15 mins at bot, I remember when 1k ap without drag,buffs,baron was possible, anyway I felt completely useless, as I was forced to farm ALOT to do decent and actually lost gold to time ratio for buying the stupid familiar special event item 3916 might as well rush a item 3135 now then the orb later , full grevious wounds? In a game of burst and shields? what were they thinking, if I wanted a full grevious wounds effect I woulda brought summoner 14 item 3076 item 3123 wayyy cheaper alternatives. Probably the most broken thing out of this patch for spam mages is this item 3907, it just stomps and item 3151 isn't even an item anymore, it's only reserved for a few mages now who can hard abuse it and even then it sucks 4 7.75 11.25 15 current hp in 4 secs at start of teamfights alot better than 2 4 6 8 in 4 secs and even then, the enemy most likely has full health, so the former was way more dominant at starts, and you'll prob died throwing it out there against them burst per second crits. idk why it became an exclusive tank/dot for half-low health targets item now, but it's dumb if you think a tanks gonna let you wail on him for 10+ secs 5 secs is practically years fight's are generally over by then honestly probably should be focusing on their carries. item 3030 given the mages need cdr treatment(+ashe volley snow Popsicle stick useless up close with a .5sec slow BUFF for a overall slower nerf), same with item 3040 rant.

Kaioko1 votes

Yikes somebody can't do math. Recheck the amount of mana Seraph gives you.

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