To Riot... Any plans to help Heimerdinger
Heimerdinger is one of League's most unique champions and has a really fun gameplay, but one thing about him that is not that fun is losing. As a sustained damage mage, Dinger relies a lot on his turrets to deal his damage, but the tradeoff is that they can die, unlike Azir's soldiers. However, as damage in the game has been increasing, with better AD itemization and hybrid damage/tank itemization, Heimerdinger's turrets seem to die too easily, and his damage falls to suboptimal levels. This can happen not only by focused damage onto the turrets, like a Vladimir Q, but it could also die due to ambient damage in a teamfight, like a hurricane bolt or a TF side card. To counteract this, I would suggest giving his turrets higher HP, increasing the regen of his passive on his turrets, increasing the Armor and Magic Resistance of his turrets, or lower the recharge time so that if a turret falls, he can quickly replace it.
Any of these changes could improve his gameplay while not making him broken in Professional League of Legends or making him too frustrating to play against.