Shyvana's Passive

RlP K0BE··1 votes·417 views

If her passive revolves around getting dragons still, why not just keep the buffs she gets from getting different types? The new one just seems like an RNG version of her old passive.

2 Comments

Avienal1 votes

{quoted}

If her passive revolves around getting dragons still, why not just keep the buffs she gets from getting different types? The new one just seems like an RNG version of her old passive.

Its still in the PBE and they've been changing it around to come up with something to make her stand out more then just have some trashy minor defense boost, which they kind of upgraded by granting Shyvana's dragon form a big old health boost when active.

The most 'recent' one today is likely a step towards making it less of a mess via RNG-sus design and making her more centered around being a champion with a passive intended for quick dragon take downs. Though considering they took away her double up armor/magic resist in dragon mode and replaced it's regular version gained at levels 6/11/16 for each +5 armor/MR, via snowballing dragons, requiring at least killing 3 dragons before the benefit is basically back up to its 'highest stat gain bonus'. Which might end up causing the same back'fire that Kindred's mini'game system created, namely opponents putting dedication to hard counter their mini'game by constantly denying 'stack bonuses'.

It could allow Shyvana to get her armor boon/magic resist much sooner then 16 but at the same time i feel like it makes her more reliant on an objective for what was basically what her original stat was like, even if you count the bonus to damaging dragons.

Technically i might like a system which ties both her leveling up and killing dragons together where she would gain 'buffs' based on her level, similar to how Garen's passive gets stronger at later levels'. They could use the same formula of Shyvana gaining tank based buffs which get stronger in Dragon form, BUT they also have an extra gag where if her team manages to kill the dragon, the required 'stacks' to the next buff gets chopped down several numbers meaning she gets it much sooner.

Very least something that would be small boons for the early stuff and the later gained 'bonuses' would be quite impact'ful with the effort necessary to reach them, especially earlier with dragon kills then the level it originally is obtained at. Basically give her a powerful sort of late game scaling mechanic that turns her into a crusher of early game champions who suffer in the late game, since surviving a snowball from a bunch of scummy champions is a reward in itself to survive to late game and not be utterly ruined in any way of recovery.

[slayer-jinx-catface]

At the very least, systems that don't lock themselves down to one particular target or niche feels more flexible and some can create mind games in their own accord (Such as using Kindred's mark to 'pretend' your going after one target in a particular lane, then instead gank another lane while they have no idea and think you are in say bot lane but are actually in the top or middle lane instead), its the reason i hope Shyvana gets something nice if they are practically giving her a minor rework all of a sudden to where its kind of nice they are putting attention to particular champions who have some issues.

CrazyBear19871 votes

Can't say much cause i'm not in PBE and don't know for sure how well or bad this new passive is in game.

This is their second iteration of her passive. there could be a third. but basically unless she is 100% unplayed by the community, they won't return her old passive back to normal.

she is getting a change like everyone else, not one is safe or sacred, like it or not.

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