List of champs that need nerfs and what changes are needed
damage output with W should be reduced a bit
passive should no longer reset turret damage scaling if turret gets blocked
while having doubled crit rate, decreased crit damage should be changed from 10% to about 20% less
(Darkin) Healing is too high for Darkin to have Assassin grade burst, especially with the taste of blood rune, which at that point grievous wounds don't do crap.
double up should deal less damage, as the first target hit is almost killed instantly while the 2nd target is basically just dead.
allow disarm to be cleansed. (I attempted cleansing it with QSS, doesn't work)


abilities deals more damage (no joke look at the base damage + scalings)
player) after 1/2 games you could pick her in ranked and doing fine,that's her problem