Balance Yasuo ult please?
Knock backs and pulls are not knock-ups And therefore Janna ult should not proc his ult.
Knock backs and pulls are not knock-ups And therefore Janna ult should not proc his ult.
Yes I agree Yasuo is an absolute menace to the game in his current state and this suggested change to his ultimate ability is justified, fair, balanced, and a great idea indeed.
[{quoted}](name=Rule 34,realm=NA,application-id=3ErqAdtq,discussion-id=58eetjFj,comment-id=0000,timestamp=2015-02-24T07:07:40.134+0000)
Yes I agree Yasuo is an absolute menace to the game in his current state and this suggested change to his ultimate ability is justified, fair, balanced, and a great idea indeed.
I don't think he's a menace, but when you say knockup and apply that to knockbacks and pulls it just doesn't make sense. It's like saying if he can ult someone when their stunned but being able to do it when their snared.
It says Airborne on his ultimate tooltip, not knockup. Just saying.
It says Airborne on his ultimate tooltip, not knockup. Just saying.
I would assume airborne means knocked up though, considering being pushed back is not technically airborne. I'm just alittle salty that a Janna ult gives him the ability to instantly give him a 5 man ultimate.
Nah, airborne means you're not touching the ground in someway or another. Even if it's just slightly.
I would assume airborne means knocked up though, considering being pushed back is not technically airborne. I'm just alittle salty that a Janna ult gives him the ability to instantly give him a 5 man ultimate.
When units are knocked back/to the side they are lifted up off the ground no matter how short the duration. They are technically airborne.
Yasuo blinks to the nearest visible Airborne enemy champion to the cursor, instantly generating maximum Flow. Upon arriving, he Stun icon suspends all airborne units within a 400-radius of his target in the air for 1 second. Once he lands, Yasuo deals physical damage to all nearby units and gains 50% penetration to bonus armor for 15 seconds (this affects armor from items, buffs, runes and masteries). Casting Last Breath will reset the chain on Steel Tempest.png Steel Tempest.
PHYSICAL DAMAGE: 200 / 300 / 400 (+ 150% bonus AD)
Knocks of any sort and pulls are all considered being airborne.

GG