Items that give both defense and damage are fundamentally imbalanced

Caítlyn··2 votes·596 views

item 3071 item 3078 item 3156 item 3053 item 3748 item 3022 item 3139

All these items need to be reworked or deleted.

Champions should have to make a CHOICE if they want to buy damage or defense. But we have bruisers buying all these items and with the EXACT SAME GOLD they have as much hp as Sion AND deal as much damage as Zed .

20 Comments

CerealBoxOfDoom5 votes

no

Void Nargacuga4 votes

Your poll is shit and you are still shitposting. Just stop.

Schàdenfreude3 votes

"Why downvotes?"

beat ya to it Cait, hahahahahaha

Billy VoHagen2 votes

Delete Sunfire and Deadman's and Thornmail as well then.

Caítlyn1 votes

I agree with this too

oSEXYPLATYPUSo2 votes

ok so you just have an issue with ad items? what about item 3001 item 3060 item 3174 item 3010 item 1056 item 3136 item 3152 item 3151 item 3027 item 3116 item 3091 item 3050 item 3157

[zombie-brand-mindblown]

Caítlyn1 votes

Mages have cds

Bruisers 100-0 you with their combo and if they didnt 100-0 they auto you for 300 each

oSEXYPLATYPUSo2 votes

all champs have cool downs. plus bruiser have to get close to u to do damage where as majority of mages are ranged. so they can have over 600 ap ignore 42% of your mr plus a flat 23 with item 3020 item 3135 7% from masteries and 8 magic pen from runes.

oSEXYPLATYPUSo2 votes

a Fizz with summoner 14 summoner 4 item 3135 item 3157 item 3020 item 3089 item 3285 item 3165 is more deadly and harder to play against then a Sion with summoner 12 summoner 4 item 3053 item 3111 item 3742 item 3071 item 3065 item 3068

Critmaster Garen2 votes

seems like you have no fuckig clue how scaling works, op.

marksmen who build a lot of offensive ad items profit from damage multipliers. attack speed, especially critical strike and armor penetration multiply the physical damage dealt by a champion and synergize with each other.

on the other hand, champions who build a mix of ad/health items mostly scale linear in terms of damage. they dont scale 2 times as hard. they will still deal a whole lot less damage than someone on a 5 or 6 item offensive build while being slightly more resilient.

edit.: oh lol. its that guy. nvm then.

Caítlyn1 votes

-10 but only 4 votes? wtf?

oSEXYPLATYPUSo3 votes

the -10 is their votes.

Nilok1 votes

Its a poll with leading answers, which many people view as fundamentally dishonest. This is similar to why people viewed many of the Dynamic Queue polls as invalid.

9kPluzZ1 votes

item 3027 gives 500 hp and 100 ap and your complaining about frozen mallet? Also lets just ignore the hybrid monstrosity that is item 3116 ... [zombie-brand-mindblown]

Caítlyn1 votes

Why downvotes?

oSEXYPLATYPUSo1 votes

the downvotes is people disagreeing with you because you are wrong. and majority of people reading your post disagree with you.

Wild Wild Smith1 votes

"If it doesn't appeal to the champ I play it should be removed." - every thread by OP

Caítlyn1 votes

Downvote bots

zlumpy1 votes

"Let's remove items that gives champs a measure of counterplay!"

Thats how I interpreted this.

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