Balance: A shield buster item?

bad manner kid··1 votes·356 views

To shake things up. How many times have you raged over a Janna/Lulu/Orianna/Lux/Shen/Lee Sin/Riven etc shield totally denying your burst either by a quick reaction or just good timing?

Could be an item similar to the healing debuff that is nearing removal from the game. I'm a fan of building around team inequalities vs "losing at champ select."

Proposed: Attacks and skills that would damage a player remove 33% of shielded damage on hit. (Or perhaps it could scale over time from 0 to 100% sort of like a slower statik shiv.)

3 Comments

Lord Dusteon2 votes

So you want an item specifically to punish players for using their shields at the right time?

bad manner kid1 votes

Sure. If a 650 AP Lulu is carrying her team by shielding the engager, what's wrong with an item that can negate it if used correctly?

I personally feel shields are unchecked in the balance of utility mages. They aren't discussed much but they turn battles constantly.

If players are willing to invest in an item to deal with a shield problem for the sake of damage or tank stats, I feel it would be a valid strategy.

Miku Lv991 votes

I don't really see a problem with shields. They have drawbacks. If you can maneuver really well, you can often stay safe until they wear off, thus making them useless. And if they're so far forward that you can't, then your team, if positioned well, can likely take them out anyways. So if you do ever get beat by a shield, consider there's like some better positioning your team could have used in order to have a better chance against it. Try playing a champion that uses shields and see what the enemy team does about them. You'll probably find that they're hard to use and not OP.

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