Which AD assassin scales best in late game?

nachocheeseeeee··1 votes·2,152 views

In case you need a reminder, these are the AD assassins I am referring to. Zed Talon Pyke Kayn Shaco Rengar Khazix Nocturne

12 Comments

Frosted Tips1 votes

I would say Pyke pretty insane resetting execute. Honestly it is actually ridiculous.

Cotten Eyed Joe1 votes

Out of all those champions, only Rengar, Kha and Zed really scale. Pyke kinda, talon kinda, def not shaco, and def not nocturne.

meowwow71 votes

well shaco not naturally but then there's the uprise of dark harvest shacos running around

Cotten Eyed Joe1 votes

DH is getting nerfed in 8.20. Kinda makes me sad. DH is balanced, it's just that it's the only viable rune for Domination Junglers.

Cotten Eyed Joe1 votes

DH is getting nerfed in 8.20. Kinda makes me sad. DH is balanced, it's just that it's the only viable rune for Domination Junglers. And obviously Dark Harvest Shaco is good late. THat's kind of what DH does. Makes your late game strong.

NemeBro1 votes

[{quoted}](name=Cotten Eyed Joe,realm=NA,application-id=3ErqAdtq,discussion-id=4zWyBuIy,comment-id=0001,timestamp=2018-10-14T21:41:45.460+0000)

Out of all those champions, only Rengar, Kha and Zed really scale. Pyke kinda, talon kinda, def not shaco, and def not nocturne.

Shaco is probably by far the hardest-scaling assassin in OP's list, and statistically has had a higher win rate late game than any other time frame since his rework. The DH nerfs won't change that.

Beerstein1 votes

Shaco makes an amazing split pusher late game.

HP Crookshanks1 votes

Dark Harvest Shaco

iPooUnicorns1 votes

Kayn and Kha'Zix

macspam1 votes

You didn't mention MonkeyKing or Twitch who both scale very well

Even1 votes

Khazix

Schenix1 votes

Shaco - Even without Harvest, the kit and numbers alongside itemization have reinvented Shaco to be a good splitpusher, assassin, or teamfighter late game regardless. Requires more understanding of the game state and champion to pull off very well considering his power paradigm is loaded into inventive uses of his kit rather than 1v1, especially as the game goes on unless high DH stacks to remedy a buffer between skill and knowledge. Scales with experience more than anything really.

Khazix - Invisibility and Isolation(even just regular almost) damage become nearly unbearable with jump resets and lower cooldowns. Very good objective control/acquisition and very little risk to kill a champion caught out anywhere on the map [especially late game] even if the team is nearby.

Kayn - Red Kayn scales just fine of course, no explanation needed. Blue Kayn is variable on team compositions whether he will scale to be a god or useless.

Rengar - Oneshot knifecat is an annoyance. Bone Necklace adds to innate burst as game goes on alongside lower cooldowns on abilities with no costs, even allowing to build GA and a tank item on top of burst or full bruiser -- as well as exceptional dueling in jungle or as a backline flank when a teamfight begins to kill the damage. DH also helps of course to do that much better.

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