A Morde Main's stance on the changes
First of all I like that Riot didn't forget about Morde and they did plan to rework him into a bruiser starting with the proposed changes when Veigar got his changes. We all remember the backlash about these changes that intended to put him into a bruiser direction. The idea was great, but the changes didn't help his bruiser playstyle and so they said - fuck it all - and did the next logical step (sarcasm) and make him into an ADC replacement thingy-magyg??
I know my opinion doesn't matter much but hear me out, since he is literally the ONLY reason I even play the game, having amassed over 100k Mastery Points with the big metal guy. So let's get this thing off my chest. These proposed changes don't fit him thematically at all (except for the dragon clone, which is awesome by the way - especially for the reference to Dragon Force) since they want to push him into someone who NEEDS a teammate to excel. Mordekaiser (Kaiser = King/emperor) commands, he doesn't really depend on someone. He has his own agenda. Why else would he have condescending quotes regarding the summoners, who try to command him? (If I must, you only need to click once fool) Another issue with these proposed changes is that Morde would be forced into building hybrid (with these changes his q and e will have split scalings), while he was previously part of the triforce of AP toplaners (Swain/Rumble/Morde). /rant off
Now if you've read up to this point you'll probably think that I absolutely hate these changes and frankly I absolutely loathe some of them, but there are some interesting aspects, that should be incorporated into Mordekaisers kit. Let me list the things that should be incorporated:
-The dragon clone, obviously
-His Q ability change is quite interesting but should be shifted into a more bruiser-like ability, with the next 3 autos dealing magic splash damage, similarily to a hydra, increasing his shieldgain
-His W should be allowed to deal damage even if you're not standing near an ally with the shroud, but maybe make the solo damage a bit lower, in order to encourage this new duo lane concept (while KEEPING the solo lane as his primary role)
-His W had an added passive, which heals him after recasting his W to explode the shroud for damage and would be the only sustain he would need in order to excel in a solo lane as a tanky bruiser/pusher. It would also encourage him soaking damage inside the enemy team, making the most out of the AOE heal. Things I absolutely DO NOT like about the rework:
-Mixed ratios. Have we learned nothing from Miss Fortune/Evelyn? These champions are either obnoxious due to the strange itemisation, spawning things like AP MF and full AD Evelyn or are completely outclassed or useless, since they can't compete with standart scaling champions. If Mordekaisers two bread and butter spells, E and Q are turned into mixed scaling abilities, this completely ruins the AP Bruiser playstyle I've been using and excelling with.
-Base damage nerfs (Again, what?). In order to shift him more into a bruiser and not into a full ap burst mage, you'd have to hit his ratios (which you already are) but for heaven's sake, leave his base damage alone. ESPECIALLY his ult and siphon. Copying from PBE:
Mordekaiser deals 35/65/95/125/155 (+0.6AD)(+0.6AP) magic damage in a cone. For each Champion hit, he gains 15 % maximum shield. Cost: 24/36/48/60/72 Health Range: 700 Cooldown :6/5.75/5.5/5.25/5 Seconds
Mordekaiser deals 35/65/95/125/155 (+0.6AD)(+0.6AP) magic damage in a cone. For each Champion hit, he gains 15 % maximum shield. Cost: 24/36/48/60/72 Health Range: 700 Cooldown :6/5.75/5.5/5.25/5 Seconds
(Note: his ult had 24/29/34, not that much better, but now his ult is even worse than Tahm's W)
-Base Health nerf: You want a bruiser, don't nerf his base health, simple.
-Finally dont shift him to a single target mage. Now that his Q doesn't do AOE damage anymore, and his W won't deal damage unless you're in the minion wave, he will have less shieldgain overall. He relies on the shield to stay alive.
TL:DR : These changes not only ruin him on a thematic level but also on a gameplay standpoint. A lot of Morde players love him for being able to wipe out minion waves on a whim, being tanky, as well as dealing damage and like being able to stand their ground with most assassins, lane bullies etc. Please don't turn him into an ADC replacement but keep him as the Undead Metal General he truly is.
-A concerned Mordekaiser Main
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but i respect him for being a heavy mental badass
im scared of him going bot with a
jungle and getting drag at lvl 4 and then going bot and insta winning lane
instead of
might be ok, but i'm totally with you. i hate these changes
, and take away his uniqueness as a champ who has no similarities with any other champ, as well as a very unique play-style. I am not for all of the changes to all of these champs, nor the identity changes.
should be just as viable bot since he would be able to keep mord at bay with his boomerang and his W. I think this is the worst idea since
's lantern was only able to shield one ally and his Ult only able to damage one enemy. I'm almost certain that he's going to end up a tanky support instead of an "adc replacement", and not a good one at that.