on hit life item.

MunchCrunchLunch··1 votes·538 views

what do you guys think of an item that gives on hit health (full item) instead of lifesteal or omnivamp to benefit as champions that aren't looking to build pure ad but more of an attack speed build. obviously.

idk something like this

40% attack speed.

30 armor

30 magic resist.

U. Passive. item deals 30 physical damage on hit.

U.Passive. gain 15-50 health on hit depending on level.

builds out of item 1029 item 1033 item 1043

we don't have an item like this. seems like lifesteal is very sub optimal on on hit fighters that don't necessarily get a lot of on hit damage but depend on attack speed. and going gunblade is sub optimal on a lot of them as well.

at most so you'd be getting like 50 health which isn't anything major compared to an ad carry healing for idk 100 health every auto with a bt.

6 Comments

Ok sure but why2 votes

Irelia Irelia Irelia

MunchCrunchLunch1 votes

[{quoted}](name=JZ Jora,realm=NA,application-id=3ErqAdtq,discussion-id=4mL8QTQQ,comment-id=0001,timestamp=2016-07-02T07:58:37.331+0000)

Irelia Irelia Irelia

she already has sustain she won't benefit much from it

Scripsi1 votes

Sounds broken, but I get the concept. I could see it being a thing with a few tweaks

MunchCrunchLunch1 votes

{quoted}

Sounds broken, but I get the concept. I could see it being a thing with a few tweaks

yeah sure am not saying my stats are the way to go but its a concept. just the concept of an on hit life item. i just made an idea for the stats and stuff so my post doesn't sound so boring.

or idk remove wits end magic shred passive and give it on hit life. maybe that would make it an item that you purchase for good purposes and not because your fed and you can troll build anything and still win

Calabok1 votes

no

FreudFromSKA1 votes

Why not stacking on-cast or on-hit base HP regen increase for a short period? It can be small and incremental, but it'd reward wise play and would be harder to abuse.

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