Thank you Riot for making the perfect support.

CitadelOfIce··4 votes·601 views

Sona

Can get as much healing as a Soraka and the damage and poke of Syndra. She has no weaknesses and is the best catch all support for any non specific comps. I'll just take the rest of my champion pool and dump them in a fucking fire.

Good by:Soraka Nami Morgana Zyra Annie Blitzcrank Thresh

Putting damage on her was a mistake. Nerfing her healing did nothing but reinforce the full damage build.

And side note your "update" to Leona was a fucking joke too.

19 Comments

Guyy Fieri6 votes

Sona has zero Cc pre 6 and even at 6 it's on a long cooldown. Other than Zyra I believe Sona has the lowest base health. She is quite easy to gank and a little harder to gank for. She's mana hungry early and makes the player choose between poking or sustain. While maybe the numbers are a little overtuned, that's what makes her strong, not that she can do everything as you put it.

Friendly Ram2 votes

Zero hard CC pre 6 power chord gives her a damage reduction and a slow. not trying to be nitpicky .

sheldonbunny2 votes

{quoted}

Not to mention she has absolutely no CC pre 6

[{quoted}](name=Gnarles Barkleyy,realm=NA,application-id=3ErqAdtq,discussion-id=4imjnZok,comment-id=0001,timestamp=2016-07-31T04:42:24.672+0000)

Sona has zero Cc pre 6

POWER CHORD – TEMPO: Power Chord Slow icon slows its target by 40% (+ 6% per 100 AP) for 2 seconds.

Someone obviously isn't well versed in how Sona's powercords work if you're saying that.

[{quoted}](name=Happy Honker,realm=NA,application-id=3ErqAdtq,discussion-id=4imjnZok,comment-id=00010000,timestamp=2016-07-31T04:51:13.788+0000)

Zero hard CC pre 6 power chord gives her a damage reduction and a slow. not trying to be nitpicky .

No, i'm right there with you with nitpicking. I had the same thought.

Guyy Fieri2 votes

ok sorry i forgot a word my bad

Çhåryzård2 votes

{quoted}

Not to mention she has absolutely no CC pre 6

POWER CHORD – TEMPO: Power Chord Slow icon slows its target by 40% (+ 6% per 100 AP) for 2 seconds.

Someone obviously isn't well versed in how Sona's powercords work if you're saying that.

No, i'm right there with you with nitpicking. I had the same thought.

A slow isn't gonna do shit for you when you have a Leona, Thresh, or BLitz on your or your adc's ass, or the jg comes to gank you pre 6

Nami has a stun Morgana has a snare Soraka has a silence/snare Annie has a stun Bard has a stun Janna has a knockup Karma has her ribbon thing that stuns if they don't get away (idk what you'd call that) Lulu has a polymorph Lux has a snare Zyra has a root

Sona has a slow

It's not gonna do crap for you or your pal down botlane if one of you gets CC'd

It's good for slowing people down, not for actually helping you once you get engaged on

All of those poke/utility/damage supports have some form of hard CC to protect themselves and the adc. Sona has nothing but a slow until 6, meaning her and her adc are extremely vulnerable to hard engage pre 6. If you yourself get grabbed, you either burn something important, die, or hope the adc does enough to defend you

sheldonbunny1 votes

{quoted}

A slow isn't gonna do shit for you when you have a Leona, Thresh, or BLitz on your or your adc's ass, or the jg comes to gank you pre 6

Nami has a stun Morgana has a snare Soraka has a silence/snare Annie has a stun Bard has a stun Janna has a knockup Karma has her ribbon thing that stuns if they don't get away (idk what you'd call that) Lulu has a polymorph Lux has a snare Zyra has a root

Sona has a slow

It's not gonna do crap for you or your pal down botlane if one of you gets CC'd

It's good for slowing people down, not for actually helping you once you get engaged on

All of those poke/utility/damage supports have some form of hard CC to protect themselves and the adc. Sona has nothing but a slow until 6, meaning her and her adc are extremely vulnerable to hard engage pre 6. If you yourself get grabbed, you either burn something important, die, or hope the adc does enough to defend you

Someone missed the point. Speaking in absolutes is walking on thin ice if it's not 100% true. I simply corrected you both. Wasn't debating the rest of the topic, silly. :P

That said, out of that list, only two that even give me issues is Karma and Zyra. The rest were easily dealt with, and this was before her update, as well as after. End of the day it matters who is aggressive and knows the ins and outs of their champion and how to apply appropriate pressure. Of course i'm also that pitbull AP Sona that drives enemy botlane to farm under tower so I stop ripping them to pieces...

Çhåryzård2 votes

Syndra Q - 50 / 95 / 140 / 185 / 230 (+ 75% AP)

Sona Q - 40 / 70 / 100 / 130 / 160 (+ 50% AP)

Her Q does less damage than Syndra's.

Sona W Heal - 35 / 55 / 75 / 95 / 115 (+ 25% AP)

Nami W Heal - 65 / 95 / 125 / 155 / 185 (+ 30% AP)

Soraka W Heal - 80 / 110 / 140 / 170 / 200 (+ 60% AP)

She heals less than both Nami and Sona.

Sona is probably the squishiest support....literally just CC her and she burns an ult, summoner's, or dies. Not to mention she has absolutely no CC pre 6, whearas Nami, Soraka, Morgana, Zyra, Annie, Blitz, and Thresh all do. If she gets caught she's dead or down spells.

I main Nami and I don't usually have problems against her.

Someone sounds salty.

Xeruon1 votes

Her Q does less damage than Syndra's? Hmmm...why might that be?! Because Syndra is a Burst Mage, and Sona's a support? Nooo... can't be.

Honestly I dunno how people can take themselves seriously while typing stuff like this.

Çhåryzård2 votes

Can get as much healing as a Soraka and the damage and poke of Syndra.

That's when I started laughing --^

Reikken1 votes

{quoted}

Syndra Q - 50 / 95 / 140 / 185 / 230 (+ 75% AP)

Sona Q - 40 / 70 / 100 / 130 / 160 (+ 50% AP)

Her Q does less damage than Syndra's.

You forgot the other part of Sona's Q:

Bonus Magic Damage: 20 / 30 / 40 / 50 / 60 (+ 20% AP)

Add them together and you get: 60 / 100 / 140 / 180 / 220 (+ 70% AP) which is basically the same as Syndra's Q

Syndra has 3 damage skills though (not counting ult), so the OP is still wrong.

Çhåryzård1 votes

{quoted}

You forgot the other part of Sona's Q:

Bonus Magic Damage: 20 / 30 / 40 / 50 / 60 (+ 20% AP)

Add them together and you get: 60 / 100 / 140 / 180 / 220 (+ 70% AP) which is basically the same as Syndra's Q

Syndra has 3 damage skills though (not counting ult), so the OP is still wrong.

I was just including the actual ability's damage, the augmented auto only happens after any 3 abilities and isn't actually an ability itself, but yea still Syndra still does more damage with her entire kit, because she's a midlaner....not sure where OP was trying to go with this thread but I think they lost to a Sona and are salty about it

Reikken1 votes

{quoted}

I was just including the actual ability's damage, the augmented auto only happens after any 3 abilities and isn't actually an ability itself

No, I'm not talking about her passive, Power Chord. That does much more damage. I'm talking about just her Q. Her Q itself empowers her next auto (and that of allies in range) to do a little extra damage.

but yes, I'm just correcting errors. None of this is really relevant to the topic. Not that the topic has any merit in the first place.

oSEXYPLATYPUSo1 votes

so your talking about a passive that she has to cast 3 spells to empower and then cast Q for the proc? really we are talking about a stacking passive. A PASSIVE? who scales better with damage Sona or Syndra ? it issue is the bonus procs from item 3092 and Thunderlord's. that stacked with an empowered / power cord Q is what hurts, but sona dont stack alot of ap either.

if you were to go 0-18-12 she gets zero ap from masteries. if you run flat magic pen reds, armor yellows, ap quints, and mr blues, she has 15 ap at lvl 1 and she gets a item 3303 to allow her to have 20 ap so her Q would do 40+10(50%ap) for 50 magic damage. then if you want to include power cord her Q would do 40+10(50%ap)+20+2(20%ap) would be a total 72 magic damage. and if your adc in lane vs her and you took zero MR runes you would have a flat 30 mr. so lets include her magic pen from runes 8 flat pen. 30-8 + 22 MR. 72magic damage -22mr= 50 magic damage. typical adcs at lvl 1 have 615 hp with item 1055 and normally take flat mr runes which is +12 mr. giving them 42 mr. ( our you should vs a poke lane like zyra/sona/lux/brand ect)

lets take sona's damage which was 72 magic damage vs the adc stats of 615 hp, and 42 mr. 72 magic damage - 42 mr = 30 magic damage to adc who has a 615 hp 615-30magic damage (after mr which would be consider "true damage" ) would leave adc with 585hp in lane after sona procs Power chord Q and if you include the proc from item 3303 which gives 10 bonus damage and lets say she procs thunderlords as well would be 10 per lvl + 10% of Ap which is 2ap so we are looking at an additional 22 damage?

YES BETTER NERF HER DAMAGE , SONA IS BROKEN!!!

[zombie-brand-facepalm]

Reikken1 votes

[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=4imjnZok,comment-id=000000010001,timestamp=2016-08-01T04:25:28.183+0000)

so your talking about a passive

No.

Athenes Lulu2 votes

{quoted}

Good by: Blitzcrank Thresh

Someone help me explain this.

Handy Sandy 1 votes

Tbh sona is a no skill champ, since all her skills are giant circles allies walk in. Nami is a pretty good support, her movement speed help to dodge things (veigar event horizons..) or catch up to low health enemies. Her heals are pretty good also and her ult is harder to dodge and gives allies more movement speed.

Valenficus1 votes

Sona is squishy which is her only down side what i don't understand is why u thanking Riot for making the most broken suppourt :) AND YOU SHOWING RIOT WHY THEY SHOULD NERF SONA xD that's funny. Yours Sincerely: SonaNeedsToDieSoon

Fashion Mage1 votes

Pretty sure he's being sarcastic.

Arakadia1 votes

Sounds like you don't actually like Sona your just calling her broken.

Immobility, squishieness, only CC being an ult, high mana costs, and bad wave clear are all weaknesses.

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