Quints and seals on mundo?
Seals: Do I pick: armor or health seals, flat or scaling (to make him a huger monster late for a really crappy early)?
Quint: Percent health? Movement speed? Or Health regen?
Seals: Do I pick: armor or health seals, flat or scaling (to make him a huger monster late for a really crappy early)?
Quint: Percent health? Movement speed? Or Health regen?
Last I knew people ran spell vamp so he wouldn't kill himself when he threw his cleavers. Here, this is what the pros are doing right now.
well if you play a lot of mundo you'd ideally have a couple pages set up. he takes scaling armor seals and scaling MR glyphs and hybrid pen marks as a standard, but the quints can be armor or MR depending on the lane opponent. 1 or 2 health regen quints wouldn't be terrible either. if you're laning against a magic damage opponent like rumble you could even swap the scaling armor seals for scaling health seals.
He doesn't really need health regen because he has enough on his own, especially once you get Warmogs and Visage. He also has pretty high movespeed already.
He also scales of max health and generally it's harder to get enough health than enough armor. And he usually rushes health items, so the disadvantage of scaling runes is lesser.
I'd get % health quints and scaling health seals.
All flat Health, and 1 Armor quint
Proceed to stack Health/Armor until lategame