The argument "There's an ADC in every game" is horrendous

Elohaven··3 votes·384 views

There's a toplaner in every game.

There's a midlaner every game.

There's a jungler and support every game.

It's a role - of course it's in every game. It doesn't equate to ADC being OP - granted there are other ways you can make the argument. But the statement "An ADC is in every game" doesn't justify it. The Boards keeps bringing up this point where it makes no sense.

Yes, ADC has a lot of influence right now but they've always been in virtually every game even when they sucked. A look at the assassin meta will show that ADCs were still played in every game. ADCs have been in every game for quite the number of seasons.

We need more posts that deconstruct the issues of ADCs rather than making a general, opinionated statement that appeals to general mass over fear of being downvoted by the mob. There are great, lengthy posts people create or ones off-topic from the main issue people face. Yet, it's always the ones with the least thought coming in the front page.

12 Comments

Dark Nephthys7 votes

Its the fact that in the "ADC" role it's always a marksmen that is played there, where as other lanes it's different.

For example: Top Lane: Has Tanks, Bruisers/Fighters, and some Mages, Assassins and even some times Marksmens. Jungle: Tanks, Bruisers/Fighters, Assassins, Marksmens, and like 1-2 Mages Mid: Mages, Assassins, Fighters, Marksmens ADC: Marksmen Support: Tank, Enchanters, Mages

Yes some more or less could also be added to the list. But the thing was that in the ADC Role, Marksmen is like 90%+ what is being played in the ADC role. Even though there are other some what decent options, mainly being Kennen Mordekaiser Ziggs were the random spotlight they got in the role but now is never played in those roles anymore because they get super outclassed by the marksmen. And this isn't just something that people are saying to try to justify Yasuo MasterYi being a "non-troll" pick in that role...as there are other champions who can possibly do ok in that role like Azir Kayle Lulu TwistedFate Teemo

Elohaven1 votes

That power struggle stems from Riot's design of champions and less on power though. Literally, the only reason ADCs are primarily composed of marksmen is due to the safety they get to farm up in a lane.

Unlike other classes, marksmen have been designed around items and being supported unfortunately.

Dark Nephthys1 votes

{quoted}

That power struggle stems from Riot's design of champions and less on power though. Literally, the only reason ADCs are primarily composed of marksmen is due to the safety they get to farm up in a lane.

Unlike other classes, marksmen have been designed around items and being supported unfortunately.

If ADCs are mostly the Marksmen because of "safety" in lane and needing support in the early stages, then how come Marksmen are also seen in solo lanes or even the jungle? Stuff like Jhin Lucian Varus mid lane and you can technically count Ezreal KogMaw in the mid lane (even if those 2 are mostly AP mid) or when Ezreal, Twitch, and even Vayne has their time of being played Jungle (the Vayne jg was a bit off-meta though). Also what about the times that they could even be played as support like Ashe MissFortune

I'm not even counting the Marksmen that are not really counted as real marksmen anymore like Corki Quinn Graves

Elohaven1 votes

I wouldn't count Ezreal.

But notice you're placing off-role champions just like Brand support or Yasuo ADC. Quinn and Corki wouldn't really count either IMO because they never went the ADC role due to unviability of other marksmen being designed better which brings me back to my point.

Marksmen design is the issue.

Sasogwa3 votes

{quoted}

That power struggle stems from Riot's design of champions and less on power though. Literally, the only reason ADCs are primarily composed of marksmen is due to the safety they get to farm up in a lane. Unlike other classes, marksmen have been designed around items and being supported unfortunately.

That's completely wrong. A lot of mages have similar range than adc's. Adc's are picked because

  1. they synergize very well with gold repartition in botlane : they scale very well with gold and poorly with levels
  2. their dps is unrivaled, allowing them to be huge threats especially when protected by supports
  3. their autoattacks are among the best to destroy buildings and objectives, except some rare exceptions like Ziggs.
  4. they offer the best safe physical damage in teamfights
  5. paired with supps, they offer pretty much the most powerful duolane combination possible, both in earlygame and scaling.

Adc's are naturally good with supports and have been throughout all the history of League of Legends, but they weren't especially designed to be, it just happened that people realized that they best synergized together.

Elohaven1 votes

They're better than mages simply because autoattacks don't have a resource unlike mages who have great waveclear but run out of mana quickly early game which makes them weaker than ADCs.

Their DPS is supposed to be unrivaled - that's an ADCs niché. Mages like Cass are a bit different but generally - yes.

With levels, the whole point of ADC is their reliance on items. Just like Ziggs ADC or Cass ADC, they all heavily rely on items. They scale great with gold but the difference is ADC itemization which is an actual issue. Not the class itself.

The safest physical damage in teamfights and DPS is their niché given they are squishy. Mages give the safest AP in teamfights.

Paired with supports, they don't offer the most powerful duolane combination possible early game. In scaling, that is the intended purpose of the role. You're literally listing the role's intention.

Here are ADC's problems:

  • Itemization
  • Snowball/Speed to reach those items

We need to give toplane ways to dominate early over ADCs and it's mainly due to how easy ADCs get their items.

haaaaaaalp6 votes

It is also a misquoted arguement.

The exact quote is that there is a marksmen in every game. However, marksmen have been so overpowered for so long that people equate marksmen and adc in their mind and confuse the two terms.

The problem is with the marksmen archetype being too overpowered.

Shukr4n2 votes

i just answered another thread about this.

IF u really want to balance stuff and "nerf" TTK u should give tanks item that

lower their damage drastically

raise or add CC to their kit.

maybe raise their defences or negate more damage.

adc build just phisical damage

apc build just magical damage

tanks cannot pay for 2 different resistance with the same gold carries may have (and carries takes the most gold in game usually)

what about supports then? what about assassins? what about bruisers? etc.

Elohaven2 votes

ADCs are meant to counter tanks. Buffing tanks is a horrid idea for all classes. Both ADCs and tanks need nerfs.

TwinkiePro2 votes

{quoted}

i just answered another thread about this.

IF u really want to balance stuff and "nerf" TTK u should give tanks item that

lower their damage drastically

raise or add CC to their kit.

maybe raise their defences or negate more damage.

adc build just phisical damage

apc build just magical damage

tanks cannot pay for 2 different resistance with the same gold carries may have (and carries takes the most gold in game usually)

what about supports then? what about assassins? what about bruisers? etc.

Just to point out, carries have some of the cheapest Item build paths, at least for ADC. Fighters/juggernauts have the most expensive.

420 grams2 votes

People use adc as a term for marksman.

Yeah theres a top laner every game, but not always a tank.

Yeah theres a mid laner every game, but not always a mage.

There always has to be a marksman every game or you lose. I know ziggs was popular for that one weak during preseason or that plat yasuo main smurf in low silver normal games popped off that one time, but when people are equally skilled it just doesn't work

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