I wish rammus had a better ult....

RainbowIcee··6 votes·1,400 views

Rammus : His ult it feel like it kinda sucks unless i'm split pushing a tower but i shouldn't be doing that anyways.

what i would wish... His R : A big ass earthquake stump that knocks people around him towards him. ( Just like Diana's E but with some damage instead of a slow ) Would make more sense kit wise to me and be more useful for his kit and team.

10 Comments

Lenaro3 votes

His ultimate is extremely high impact, it just doesn't feel like it is. With 0 AP (Which should be expected on Rammus) at rank 3 Tremors does 195 damage every second for 8 seconds. Rammus is intended to force initiation on the enemy team, meaning you'll often have the opportunity to hit at least a handful of their team with your ultimate.

Let's assume Rammus hits 3 enemies for 5 seconds in an average late-game teamfight.

19535 = 2925 damage

This is incredibly significant - and this isn't assuming the high end of the ability use.

Even if you assume you can only hit 1 character with the ability for 5 seconds it still comes to 975 damage.

The visuals and the requirement to stick for the damage to be meaningful makes his ultimate feel worse than it is, in reality it's an incredibly solid teamfight ult.

Jungle Lux God1 votes

Boards leaves this post with an epic multiplication fail.

RainbowIcee1 votes

I mean if you're a damage junkie and damage is all you want sure but If i'm a tank i'm thinking more utility for the team. As for the damage any mr item will OD reduce rammus ult damage making it pretty meh in the end anyways. If i had a group stomp like i described i can set up an oriana ult or a lot of the mages aoe's for example and be useful on something even if i risk being blown up.

404 Terror1 votes

I don't know about them moving towards him, but I think it could use some tweaking. Maybe make the enemy players get knocked up each time a shockwave strikes them?

Aptest1 votes

I think rammus is already getting a fair amount of flak for having a good single target CC. Adding a bunch of AOE cc on top of that will make the forums, specifically yasuo players, QQ for an extended period.

slimebow3 votes

{quoted}

I think rammus is already getting a fair amount of flak for having a good single target CC. Adding a bunch of AOE cc on top of that will make the forums, specifically yasuo players, QQ for an extended period.

You mean when Rammus ults while having item 3116 ?

Aptest1 votes

as a general rule as a rammus player, if you land power ball and puncturing taunt and the target is still alive at the end of the duration, you need to rethink your strategy of playing rammus.

Jungle Lux God1 votes

So you knock up every nearby enemy every second for 8 seconds?

That isn't overpowered at all.

404 Terror1 votes

Lol and continually moving towards him for 8 seconds and not being able to escape isn't OP? At least while being knocked up, you can still continue fleeing. Even Galio's ult (currently, since they're likely re-working him) just keeps the enemies in place for three seconds.

DemoGuide1 votes

Rammus ult in current iteration allows for some cool mpen/ap shenanigans. Everything riot touches for 2 last years usually loses anything but 1 viable build direction. I really hope they slow down their reworks :(

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