@Riot if you're going to take away lp for 'dodging' maybe make the client a little less... terrible.
The amount of times the new queue system decides it just doesnt want to work and times out someone is frustrating.
[slayer-jinx-unamused]
The amount of times the new queue system decides it just doesnt want to work and times out someone is frustrating.
[slayer-jinx-unamused]
There might be a reason they're building an new client... It just takes time.
my champ select freezes >> -__-
well, at least you don't have the issue where a few milliseconds of being disconnected takes 2 seconds to 10 minutes to reconnect to the game
And then our God said unto Riot Games "You may build your client from any of the languages in our garden, but you must not take from the forbidden and hateful tree of Adobe Air".
And that is how Rito was banished from paradise. [zombie-brand-clap]
They are building a new client.
They have released no statistics on increased dodges. My anecdotal evidence is I "dodge" unintentionally much more frequently. My guess is that there has been a 3-6% increase in dodges. Of course, that would reflect badly on their UX team so they'll never release that information.
Im just tired of it happening in ranked. Its done it to me twice today, first was only 3lp, now its gone up to 15 mins and im banned for 30 minutes. .____. ugh