Sight Stone Buff Idea

Darth Pixy Misa··2 votes·521 views

What if this change was made to Sightstone?

Sightstone 800 Stats +150 health Passive Unique – Ward Refresh: Holds 4 charges and refills upon visiting the shop. **Unique - Life Tap: For every active ward your team has on the map +75 hp. **

Ruby Sightstone Stats +400 health Passive Unique – Ward Refresh: Holds 5 charges and refills upon visiting the shop. **Unique - Life Tap: For every active ward your team has on the map +75 hp. **

4 Comments

Zhou Ziyu2 votes

75 HP is worth 200g (derived from Ruby Crystal).

With your own 3 wards, sightstone would cost 800g but be worth 1000g With your team's wards, your total team ward count would be 15, which means that anyone who owns a sightstone would receive an extra 75 x 15 = 1125 HP (1325 HP with the sightstone base HP). Or 15 x 200g = 3000g, +200g from base, for a total of 3200g worth of HP on each player.

With this, everyone would grab sightstone asap, because then you could not only snowball team vision, but you would have extremely efficient HP stats.

As for the implications, this would essentially turn most people into bruisers by midgame with the disparity, and turn tanks even tankier.

Ahura Mazda Pi1 votes

No, it would be op.

Catastrop1 votes

I like it but it's kind of making tanky supports even tankier and like someone said before, everyone will build. Which I don't mind because we'll see the "Sight Stone Meta."

Darth Pixy Misa1 votes

At max if everyone had a sightstone and a pink out that would be 20 wards for 1500 hp. But that outcome will not happen.

Most of the time you would expect this sightstone to be on support jungle and top, but more wards will be purchased and actually placed by everyone

The result is that you can expect 6 - 14 wards out on the map for 450 - 1050 hp. Support and Jungle will have to clear wards often.

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