Can we lose less LP if we have an afker?

LunarStrike··7 votes·2,079 views

Hey! So recently I played a game where a Lucian went afk at level 7. It was a shame, because my team was actually ahead in kills, even to the end of the game. It was practically an easy win, but yeah, we lost the 4v5. Lucian was heavily lagging, I understood why he had to afk, so no hard feelings against him. Thing is, We lost -18 LP that game. For someone playing in low elo, winning a 4v5 isn't the easiest task in the world.

It just made me think about all those other people losing LP over afks. The LP we lose should be halved or something in unfair matches.

14 Comments

Visionova3 votes

All this will do is make a losing team devolve into blame gaming one another to try and force a player to take one for the "team" and AFK.

I feel like the only way you could prevent that would be to make the LP save also apply to surrenders, so that a losing team could just surrender instead of fighting over who should AFK to save the others' LP, but then this might present its own problems.

I'm aware that in most cases nobody actually would take the fall by AFK-ing, but it's still more potential toxicity for a team that's already losing the game.

It's a more complex problem than it looks, and it doesn't have a simple solution.

Nightingales Sky1 votes

{quoted}

All this will do is make a losing team devolve into blame gaming one another to try and force a player to take one for the "team" and AFK.

I feel like the only way you could prevent that would be to make the LP save also apply to surrenders, so that a losing team could just surrender instead of fighting over who should AFK to save the others' LP, but then this might present its own problems.

I'm aware that in most cases nobody actually would take the fall by AFK-ing, but it's still more potential toxicity for a team that's already losing the game.

It's a more complex problem than it looks, and it doesn't have a simple solution.

Lets be real the community in league isn't the healthiest out of the bunch and the people pretty much do that to each other anyways. Win or lose. Normal or ranked. So, introducing a system like that wouldn't cause people to do, all of the sudden, do that to each other as it has been going on since season 1.

I hate when people say that "this will make the community more toxic" or "this will just increase the trolling of people towards one another". It has been going on for as long as I can remember. And, as ashamed as I am to admit it, I was part of the problem for awhile until I took a look at what I was doing and finally stopped raging at people over nothing.

Again, this wouldn't increase the toxicity of the community it would actually help out in rank. At lower tiers you have a lot more people not giving a rats ass and towards the early into mid game are when you find out who are the people willing to duke it out and those that aren't. I suggest (It will be most unfortunate) but that the AFK gets the full blunt of LP lose while the other 4 get a less lose of LP. It will suck for anyone who actually does have connection issues but it will also encourage you to stay since you'll lose the same amount of LP from a lose as you would going AFK.

In other words. The team that stays gets rewarded the coattail that runs gets punished.

k wìx2 votes

It will lead to people gaming/abusing the system to lose less points.

If you can solve this problem, sure - but I don't think you can provide an argument sound enough to convince me.

Nightingales Sky2 votes

[{quoted}](name=k wìx,realm=NA,application-id=3ErqAdtq,discussion-id=4P1RbUGw,comment-id=0001,timestamp=2017-05-21T00:50:31.225+0000)

It will lead to people gaming/abusing the system to lose less points.

If you can solve this problem, sure - but I don't think you can provide an argument sound enough to convince me.

That is the exact same thing people and riot said about a remake option. Oh, but look at that we now have a re-make option. Same thing with the practice tool, Riot said it would encourage bad behavior among the community. They were wrong on that as well. Your argument hold no bar when it comes right to the meat. People abuse what? They are losing so they will just quit? People do that anyways.

k wìx2 votes

Sure, people do it anyways, but they are punished for doing so - especially in ranked. I stand by my point.

I don't really care what "people" say. I care about what you are saying. If your going to make points, at least defend them.

I don't see how remaking encourages poor behavior. It's obviously only utilized when someone actually disconnects, it was executed well on a technical level, so 'leaving to escape bad games' doesn't happen. Sooo.. Why is it bad? Help me understand you on this one.

As for the practice tool - I have not seen anything supporting Riot saying it'd be bad for the community. Please shoot me a link? I can't seem to find anything.

Nightingales Sky1 votes

[{quoted}](name=k wìx,realm=NA,application-id=3ErqAdtq,discussion-id=4P1RbUGw,comment-id=000100000000,timestamp=2017-05-21T01:54:51.295+0000)

Sure, people do it anyways, but they are punished for doing so - especially in ranked. I stand by my point.

I don't really care what "people" say. I care about what you are saying. If your going to make points, at least defend them.

I don't see how remaking encourages poor behavior. It's obviously only utilized when someone actually disconnects, it was executed well on a technical level, so 'leaving to escape bad games' doesn't happen. Sooo.. Why is it bad? Help me understand you on this one.

As for the practice tool - I have not seen anything supporting Riot saying it'd be bad for the community. Please shoot me a link? I can't seem to find anything.

People can leave bad games when they think it is a bad game anyways. All they have to do is wait till the load screen comes up and d/c or just load in and wait till to d/c from being afk. So.. it doesn't make a difference. You can always abuse anything if you really want too. Which is why the OP is suggesting that there be a less LP loss for actual cases of people d/c'ing during a match. He isn't suggesting to implement a remake half way into a match or no LP loss if by chance at the 45minute mark you're about to lose so D/C now so you don't lose LP. That would be stupid but having a forgiving system implemented is understandable.

oSEXYPLATYPUSo2 votes

it dont matter... every one has afks so at the end of the season of rank the 8-12% of games that you have an afk in wont matter cuz it happens to every one and will balance out

Hexs Fortune1 votes

[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=4P1RbUGw,comment-id=0002,timestamp=2017-05-21T03:15:56.748+0000)

it dont matter... every one has afks so at the end of the season of rank the 8-12% of games that you have an afk in wont matter cuz it happens to every one and will balance out

Yep! Had an afk, lagging adc in a promo. Went back in and won next game np

oSEXYPLATYPUSo1 votes

its funny when people cry over this... its like people in high high elo dont have afks/feeders and the troll from game to game ?

but yet every season they get back to diamond, master and challenger

LunarStrike2 votes

yeah? no.

sure, everyone has afks, but some people have them in their series, or when theyre on 0lp so they get demoted. theres no reason as to why we're losing lp over unfair games

SwiftKitten882 votes

or you can lose zero for an AFK and have the afk and whoever duoing with them split the LP loss of the remaining four players between them. (or 3 if duoed)

that will not only make people NOT afk. but it would make sure you choose not to duo with people who afk. and make people choose thier "friends" more carefully.

if u want to afk.. YOU take the loss.

there would be no bullshit excuse people keep making of "we'll i'll just dodge so my friend doesn't lose lp".. you BOTH lose lp. YOU choose to duo. you BOTH take the loss for the team

Bobbinson2 votes

gonna be abused easily by duo's

ReySolomon1 votes

Same thing with players in their provisionals/giveups

Darclops Second1 votes

I just got an idea. What if: if someone afks in a game, instead of losing the regular amount of LP for a loss, they take all the 4 other players. How do you stop duos/premades from abusing this? They take twice the amount (so for 10 people's LP loss) each. I guarantee you that unless its a premade who all hacked into their respective accounts, they will soon get tired of that shit. Then we put a requirement for queuing for ranked. For example, You have to be above -50LP to queue for a game.

Of course, since Riot is pretty forgiving in terms of handing out any bans on afk related behavior, they will have a chance to redeem themselves. They can participate in 10 normal games without afking in a single one to get back 10 LP. If you do the math, it's a pretty damn harsh punishment, but it will serve as both a deterrence for those who have yet to receive it and retribution.

Basic Maffs:

  • One person at 40 LP afks. The four teammates loses a net total of 80 LP. They each lose 0 LP. The 1 person loses 100 (80+20 of his own). He is now -60 LP. He cannot queue for ranked until he hits -50 LP. He plays 10 normal games to show he is capable of playing without afking consistently. He gets back -50LP, he starts queuing again.

  • Three players queue together, they are each at 40 LP. One afks, maybe because he wants to abuse the system, maybe not. The team would lose a total 100LP. Each of the three members takes a -200LP penalty. They are each at -160LP. They play 150 normal games to get back. They might (and probably will) murder the player who afk'd.

If this was season 3, then yeah we'd be seeing ddos but Rito servers are better now. :)

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