I miss Zyra Mid Lane
She was honestly so fun to play. I wish riot would make her a mid laner again, I'd die.
She was honestly so fun to play. I wish riot would make her a mid laner again, I'd die.
I miss when all mages were mid
Wasn't Annie support from like season 2
I did it in Season 2. I got flamed a lot for it. Then in Season 3 it became meta with no changes to her or her items.
im so tired of seeing her support
such an oppressive bullshit support
please riot make her go back midlane
She's oppressive mid too. High damage plants that don't require her to aim :/.
Her plants don't hit you unless she lands a skill on you, so it 100% requires aim.
To prioritize champs she does. They'll still hit you if you get too close to them.
Any buffs to mid Zyra will indirectly buff support Zyra, and she's already pretty oppressive in bot lane. They won't do it. Riot will likely end up reworking her completely at some point, and maybe then Zyra mid will be viable again.
Not if they take out a little of her base and buff her ratios.
Yeah that's fair but that would hurt her laning phase, base is important in the early game for solo laner's. It might actually even make support zyra stronger because most support Zyra's build a good amount of AP anyway and if she's in a duo lane she can better protect herself because her low base damage wouldn't matter as much.
If you did the opposite then support zyra would be incredibly oppressive in bot lane and then see play in midlane more because she would be hard to lane against.
She's a really hard champion to push back into the midlane at the moment with how her kit works.
Add some base power back into Q IMO. The spell just feels pathetic now anyway.
Yeah maybe they can get away with it by buffing the base damage on her Q and E instead of buffing ANYTHING on her plants, cause if they buff her plants at all i'm fairly sure support zyra will just get stronger.
They might also get away with it by buffing the ratio's on her Q and E cause that's much MUCH safer of a buff.
I'd say reduce plants base damage/lv from 5 to 2.5, increase her Q by 10/rank, increase Q ratio from 0.65 to 0.75 and increase plant ratio from 0.15 to 0.25. I think those are exactly the changes she'd need to be more viable mid. They're also certainly not support Zyra buffs.
Part of the reason support zyra and many other mages are strong bot lane is due mostly to their damage and ability to zone off the enemy. Zyra is probably the best at this considering her plants do ludicrous ammounts of damage already, which is why buffing them would likely result in her being even stronger bot lane. Buffing her other abilities wouldn't though because those are only a small fraction of her success botlane, the majority of it is her CC and Plants Damage.
That's not a buff to her plants in the bot lane mate.
You lose 2.5 damage per level, in order to even that out you need 25 AP/lv. You may get that at level 1 with runes, but from level 2 until about 40-50 minutes into the game you will not have it as support Zyra. To put this into perspective plants would do less damage at lv 18 until 450 AP. The plant change would be very close to a straight nerf, AP is more just a mitigatior to this.
Mid Zyra fares better with the plant changes as she may break even around lv 13 at 325 AP with AP heavy builds, this may only be around 25 minutes into the game. Mostly the buffs to mid Zyra are on her Q, which is just strictly better.
I don't think buffing her ratios would address the current issues with Zyra.
I guess you could say........her issues are more Deeply-Rooted!
[slayer-jinx-wink]
They need to do this to nearly every champ
Zyra mid lane ? You know shes still really strong . All of her damage came from her plant and its still the same today . Just go full magic penetration rune and a build around it and you will shred enemy for day . Im actually a zyra main and i think its not because she has not really good base damage on her ability that make her less of a oppresive champ .
She's ok but her reduced burst and reliance on her passive rng means it's hard for her to get her own kills when most mages could do so. I don't think having damage on avoidable skill shots is oppressive.
I personally miss how she was half burst, half zone dps. Her plants hurt but could be avoided and so placing them properly required skill.
Zyra main too
You don't need kills and if Zyra plays her plants right it's extremely oppressive.
Her plants hurt but could be avoided and so placing them properly required skill.
This is literally how she works now.
In my opinion mid laners should have some way to carry the game within the first few levels (or by scaling hard late), this can be by getting kills or roaming. At the moment Zyra isn't really good at either. Her passive plants spawn near her which means she best when the fight comes to her since she can disengage it, which is more of a support-like function than an AP carry.
Usually I think being oppressive is considered a bad thing.
Before Zyra only had two plants that hurt way more than the current ones. You could have more if you planted seeds ahead of time which required planning. Now days Zyra's plants take much less skill to use because 2/3 or them are placed for you and you probably won't be punished for using your cd's on only plants since your abilities have less damage than before anyway. Before she could only zone during her W cd window and only with her W seeds. She gets so many free seeds now so that the only way to avoid them is to fall back most of the time. She covers way more area around her with a with way less down time (since she has two ways of spawning seeds).
Passive plants spawn fairly randomly. Also it's easy to get the fight to come to you by managing the wave. And just because your abilities have less dmg than before doesn't mean they do no dmg. If you honestly want to argue that you can blow cooldowns just on plants then go in and start doing mana -> dmg math on her plant dmg.
And that's nice that you have a preference for midlaners however you got to realize that Zyra isn't that. There are plenty of other midlaners that are and you are free to play them.
Not really sure what are implying with the random plant spawns. Sure you can manage to wave to draw the enemy into to plants but they have brains and will thus back out without taking much damage because Zyra has little burst; then they can wait as your plants push the wave back to them. I could do a mana to dps calculation if you are really interested but suffice to say aside from a doran's ring, I never build any mana or mana regen items on Zyra and yet can usually spawn plants if I want to despite the fact that the ability will not land on a champ. The damage from her old Q was transferred to the large quantity of plants she has access to meaning she now invests more mana into plants instead of abilities and plants.
I actually play support more than I do mid but when I do go mid I like to play Zyra mid as she was intended originally. Before the rework she worked fine as a mid despite the pretty terrible passive and low move speed. The point of this post was to draw awareness to the fact that many players would like to see Zyra's kit be adjusted so that she is more of a viable mid which is not unreasonable as it was originally her intended lane and a lane she was good in for the vast majority of her existence.
You don't need burst to win a lane and you don't need burst to be oppressive.
Also yeah do the mana do dps calculation. She may have a lot of dmg in the plants but she also has a lot of dmg in her spells too. On a side note I have no idea how you would have a hard time landing the spells on the champ any more than any other mid would.
You do not need burst to get a better cs; however, it's pretty important to have either burst or poke if you want kills in mid lane and having the ability to kill is pretty important to carries. The towers are so close that you probably will not have much time to dps if the enemy runs.
Her spells deal damage sure, I will use them on enemies if I get the chance, but they don't do much. The base damage is pretty good but her ap scaling is not great. 15% lower than Syndra's Q for reference.
I never said I had any trouble landing spells on champs (though changing the Q to a rectangle was a decent range nerf), I was trying to say it is less important to do so. For example if I suspect that the enemy Lucian is going to dash out my Q I do not necessarily need to hold on to it until he dashes but instead just spawn some of the seeds lying around.
There are a lot of variables in mana to plant dps (number of minions killed for Droan's mana refund, number of plants, champ level, current AP, enemy resistances, etc.) and since you apparently have been down voting my comments I'm guessing you don't really appreciate my input so I'll just link you to Zyra's wiki if you want to run the numbers yourself. It should have everything you need.
She still has poke and she's not a carry so she her inability kills through burst is perfectly fine. I fail to see what the problem is.
And good way to find an excuse to not back up your statements with hard facts! Very clever of you.
My statements didn't require any mana to dps calculations, you were the one who brought it up. If you don't want to put in the time to run the numbers that is fine but I am not going to put in the time for someone will shows every sign that they will not appreciate my work. If it were my job I would help but as it stands I have no obligations to do or prove anything to you.
By the way, passive aggression may be tolerated in a gaming community but it generally considered unprofessional as it is not a constructive form of communication. Just something to consider for your workplace etiquette.
Yes your statements do. If there is a high mana cost for low dmg then you are pretty much required to hit every skill shot, and even then drain your pool and leave you open from a gank.
Also if the cost is cheap for the damage you get (even if the damage is not bursty) then you still have enough damage to wittle them down over the course of a few minutes, forcing a recall and giving you the lane.
Also it's not being passive aggressive, it's a legit compliment. A lot of people are crude in how they leave a conversation where they have no idea what they are talking about but you found a very clever way of doing it. But then again you did already admit that your entire argument revolves around your nonsensical opinion that all midlaners must be able to carry.
Her base damage on her E sucks so THAT needs to be fixed. Her W carrying only 2 charges needs to go and needs to be 3 instead OR her passive NEEDS to be reduced in radius for her Q & E to be able to reach. "I" main
and in game, I NEVER have any seeds available since their on cool down and when i do have plants up which is usually 3 since the other seeds spawned farther away, they are immediately wiped away from an aoe sneeze.
They truthfully need to place her W onto her passive so it clicks as if you're going to place a trinket and then change her W into something else. Also do away with the lashers because we all know how we'd prefer the thorn spitters.
Well her E base damage isnt that high because the CC it provide . Also a full combo of E , double W , Q , thunderlord decree or even deathfire grasp deal a ton of damage with the plant in support role or even mid lane if you succesfully land your root . Im not against some love for zyra but shes still playable . I actually play her max magic pene rune and AP scaling for rune and rush liandra , void . I find cooldown reduction not that good on her anymore since shes a combo mage in my opinion .
That's understandable too. Just sometimes i feel her E should just deal damage to the minions it comes into contact with which will then compensate to now having a 2s root instead of 1.75s in my opinion. maokais ult is like that so, might as well. I'd also like a visual update on her E as well since it's fairly old. I also did a post regarding some fun concept ideas for skills for Zyra or even another plant champion which i hope they come out with :) even if their of Vastaya nature.
I too run full magic pen and build the same way when i'm in support. I just feel i never have seeds available so that's one of my complaints since she's too reliant on them and her passive is too random to rely on.
yeah especially in bot lane her plant is pretty much useless for vision since there are only 2 bush and you need to be outside of the bush so it activate . If they actually want her to put more play they could actually remove the max duration on her plant so we can stack them to 8 who is atm the maximum i would love to do some URF maokai ( zyra bush trap ( ͡° ͜ʖ ͡°)).
deadly overgrowth seem a bit crazy XD but your post look awesome .
Haha I've played maokai in support and his saplings are life!!! URF shouldn't be too bad for him though since they'll have it where he can only have xx amount of saplings up at a time - sams as Zyras seeds thumbs down
Haha thank-you!! The post is heavily inspired by poison ivy and I wish Zyra embodied more of that instead of this cheap "plants vs zombies" spawn two generic plants kind of vibe. But such is life. Zyra and I have a complicated relationship. xD
Well we can't have you killing yourself, no Zyra mid boiz
Just play her mid. She's still perfectly fine there.
She is weaker than most other mages in midlane. She does have the strength, but she is immobile like a 70 year old car without tires.
A lot of mids are immobile. She makes up for it by having really strong CC that can go through targets.
"Really strong CC", I.E her root that lasts for 1.75s unlike other mages like Morgana, Lux, Maokai EVEN Ivern who have 2s roots? REGARDLESS if their roots only target 1-2 targets. But anyways, at the top of the "immobile mages list" she ranks as number 1 and it'll just keep getting worse with the amount of new mobile champions entering league.
But anyways, at the top of the "immobile mages list" she ranks as number 1 and it'll just keep
You might wanna rephrase that
Also her root goes through minions and triggers a follow-up slow
Lol... "Grasping Roots: ACTIVE: Zyra sends a surge of vines in the target direction, dealing magic damage to all enemies hit and rooting them for a short duration".
Where's the follow up slow? (Not counting
sips tea guess some of us aren't reading ) Anyways, I don't want an opinion from someone who doesn't play her enough.
Ensnare The Vine Lasher's attacks slow its target by 30% for 2 seconds
Referring to the skill itself, NOT the inclusion of a spawned plant.
That's like saying "What consistent damage does Annie have" while ignoring Tibbers. "What knock-up does Ivern have" while ignoring Daisy. "What aoe does Gangplank have" while ignoring Barrels. "Shaco doesn't have a fear" Boxes.
It is part of her NATURAL kit, and, hate to be the bearer of bad news, you can drop seeds while her e is mid-cast.
She does no damage in mid unless she gets lich bane lol
Do her plants trigger on-hit? If so that's really dope.
Also if I did my math right her Q scales .75 with AP and her E scales .65
They do not, but you have to follow up with an AA to target plants to an enemy.
Tbh, Lich Bane has always been an underrated item on Zyra. It's especially strong if you need to carry in low elo because it's so good for taking structures while your team plays around with Scuttles.
Stat-wise it's actually a really good first item, even if the spellblade damage isn't particularly great as a first item. The MS is a main thing you want from an early Luden's. The mana and CDR are the main things you want from an early Morello. You get some of both from Lich Bane, and the spellblade is just a bonus.
They do not, but you have to follow up with an AA to target plants to an enemy.
Tbh, Lich Bane has always been an underrated item on Zyra. It's especially strong if you need to carry in low elo because it's so good for taking structures while your team plays around with Scuttles.
Stat-wise it's actually a really good first item, even if the spellblade damage isn't particularly great as a first item. The MS is a main thing you want from an early Luden's. The mana and CDR are the main things you want from an early Morello. You get some of both from Lich Bane, and the spellblade is just a bonus.
Ratios are .6 on Q, .5 on E, and .7 on R. That's a 1.8 ratio for an entire rotation (minus plants). For comparison, Katarina's ult has a 2.9 AP ratio by itself and a 5.15 AP ratio in a total combo (minus additional bonus and total AD ratios).
Wouldn't the ratio's be higher if you include the hit from the plant(s)?