[{quoted}](name=The Lexer,realm=NA,application-id=3ErqAdtq,discussion-id=4NPcwMco,comment-id=0003000000000002,timestamp=2017-08-16T01:47:09.164+0000)
Nobody makes a game that's intentionally unbalanced.
Riot does, whenever esports are concerned anyway. This is why "buff for worlds" is actually a thing in this game, as questionable as it sounds.
The fact is, it is impossible to perfectly balance a game. Yes, Riot sometimes makes the wrong decisions about balance, but I'm willing to bet not a single person can perfectly balance this game. Every change that is made screws up the balance somewhere else.
This doesn't mean the game can be hilariously imbalanced as it has been on and off for almost a decade. No one is expecting the game to be completely balanced, because we need to have realistic expectations. However, this does not excuse the fact Riot seems to have this faction in the balance team that is constantly and intentionally doing stupid shit.
The game's balance is not great, not by a long shot. It's actually quote bad. This doesn't even have anything to do with the realistic boundary of game balance, we're NOWHERE near that yet so please do not being that up.
This game has a long term and significant balance issue, and it can and has to be addressed.
Also, if the game was the same every time you played, people would get bored a lot faster. This is one reason games slowly die out after they haven't been changed for a while.
This is a fallacy, as I've elaborated in the other comments here. It's a fallacy that only works if the unbalanced game is vastly and several times larger in possibilities and dynamics than the other more balanced game, which is a stupid assumption to make especially when we're talking about one and the same game just its more and less balanced self. In this situation, it's a choice between 2 buckets of the same size where one is full of good candies while the only only has a few and the rest are crap.
There are no sensible person who would actually prefer the second bucket.
Games go into death spiral because of other factors such as infrequent updates, lack of contents, no feedback and communication from devs, the lack of sustaining playerbase population, technical limitations etc. Never because a game is more balanced, and somehow that itself is driving people away.
I never get how it is even possible to subscribe to the rationale that a more broken game is better, and that people actually prefer a game that's more BS and unfair to play, not even talking about wacky fun sandbox but competitive games. Because that is not the case at all. Come on.