Full list of Garen changes
Changelist:
General:
Rec Items updated
Base Stats:
(Nerf) Health/lvl 96 >>> 84.25
(Buff) AD/lvl 3.5 >>> 4.5
(Buff) Armor/lvl 2.7 >>> 3.0
(Buff) Attack Range 125 >>> 175
Passive - Perseverance:
(Nerf) Regen/sec @lvl16 2% max Health >>> 1.6%
Q - Decisive Strike:
(Nerf) Silence Duration 1.5/1.75/2/2.25/2.5 >>> 1.5 all ranks
W - Courage:
(Removed) 20% increased bonus Armor and Magic Resist
(Added) Killing units permanently grants 0.2 Armor and Magic Resist (1 for champions, large monsters, and epic monsters), up to a maximum of 10/15/20/25/30
(Removed) Active Tenacity component
E - Judgment:
(Nerf) Base Damage per tick 10.0/22.5/35.0/47.5/60 >>> 12.0/16.0/20.0/24.0/28.0
(Buff) Total Attack Damage Ratio per tick 0.35/0.40/0.45/0.50/0.55 >>> 0.47/0.49/0.51/0.53/0.55
(Nerf) Base ticks per cast 6 >>> 5
(Buff) Cooldown 13/12/11/10/9 >>> 9 at all ranks
(Added) Judgment’s spin speed permanently increases at levels 1/4/7/10/13/16, resulting in a total of 5/6/7/8/9/10 maximum ticks of damage per cast
(Added) Cancelling Judgment early returns cooldown of Judgment equal to the remaining duration of the buff
(Removed) Judgment no longer benefits from Critical Strike Chance or Critical Strike Damage
(Removed) Garen no longer moves 20% slower while moving through minions
(Added) Garen now moves 20% slower while moving toward champions he’s hitting with Judgment
R - Demacian Justice:
(Added) Passive: The enemy champion with the most recent kills is the Villain. Judgment ticks and basic attacks on the Villain deal an additional 1% of its max Health as true damage
(Added) Demacian Justice now deals true damage to the Villain instead of magic damage
Edit: Who the fuck keeps downvoting everything i post?
less desireable to buy as a way to counter-act the 20% self slow on spin.
being changed to 15% max health for voidling scaling instead of defense along with the w changes it becomes also less desirable as an item on garen since health stacking isn't a great idea at the moment. which helped him greatly with his kiting problems when diving near towers(ruins) as an escape/engage tool.