Can we please give Mordekaiser his health regen back?
This is a champion that uses health as a resource and has no forms of natural sustain, while being weak as shit early.
His regen is literally just 0.1 higher than Riven's....why? Why is he literally forced to waste 1200 gold so he doesnt kill himself in lane?
Sure, he has a shield, but the only way to keep that shit up is by striking at least 3 minions on a single spell whenever it is off-CD....which pushes the fuck out of the lane. If you back off (Like you should, because Mordekaiser is literal gank bait), the shield will be down and you will have even less HP than the other guy anyway.
Meanwhile the likes of Riven just needs to use 800 gold to sit in lane forever and has a free shield every few seconds. Meanwhile Rumble's shield has a 5 seconds CD and no resources (And still has better regen than Mord).
Meanwhile Aatrox, Vlad, Rengar, Tryndamere, Nidalee all have healing spells (With only Nid's costing mana, but thats offset by her having three free skills, including a 5 seconds CD dash). Even the ones that need to hit minions to sustain (Such as Aatrox and Vlad) only need to hit one minion at a time, so they dont push the lane anywhere near as hard.
is a big item on him
,
or
or
. If the enemy team is full AD, I use Zhonya instead of Abyssal Scepter. I can swap
if I am using CDR glyphs, this allows me to deal more damage and still maximize CDR.
is also an option if the enemy team has too much CC.
) Morde has less reason to build it than other champions. His shield is supposed to be the main thing keeping him alive, and it scales with resistances. His shields will stay up a lot longer when you have 150/150 AR/MR as opposed to 70/70 and 1000 extra HP. This means that while items like
. Runes and masteries give me 20% CDR. The MR shred from Abyssal increases the burn of the Sunfire, adding another layer of DPS on top of Morde's W. These also give him a great amount of Mpen and resistances, both of which are very important.
After those, it's pretty much whatever you need:
Need to kill tanks or just deal more damage in general?
Want to be a pain? 
would probably be better for healing in the long run, but that's assuming that you build a
in the first place. I find that a good supply of
will be more cost/space effective to get you to the point where Morde is a high enough level that the health costs on his abilities cease to be a thing.
: Q is a point and click heal.
: Passive Blobs heal him for a % of his Max HP.
: Literally gets healed for a % of his Max HP simply for existing. No player interaction with his Passive whatsoever.
usually has to start with
and then build
,