My Core Issues With Top Lane in Season 8

Wicked FlamezZ·8/20/2018, 10:35:09 AM·1 votes·2,464 views

This has to be my least played season in league and its slowly fading out more and more. I played top lane because of the boxing style trading and pressure lane it was known for. The brawlers island to claim glory in the name of 1v1. I feel like so much has shifted for this lane, it doesn't feel like top anymore. Playing top lane went from a boxing match to the WWE. I feel like even if I win this sad excuse for a "boxing" match the referee pulls out a fucking shotgun shoots my kneecaps out and proceeds to let the opponent pin me even though I ALREADY HAD WON.

  • Tanks are just straight up toxic to lane against now: The old answer to laning tanks was kill/zone them early to deny late game. Now after revamps,items updates, and rune updates; Most tanks in top lane can afk farm you and sustain any early damage you put on them. Oh you wounded me? Good thing I have 4 runes that heal me, buffed doran's shield and I have regen built into my kit. This has allowed tank match ups in top lane to become an afk farm where the lane opponent is forced to try to find openings in another lane before the tank has afk farmed so much he can tower dive you. This fundamentally goes against what top lane used to be. When you tell a 1v1 island that they have to leave lane or get help to win.....wtf? They aren't fun. Even when you win the game you live with you spent the first 20m of the game forced afk farming as an early game champion and got carried by your team.

  • Counterplay is lacking: In most match ups top now you either win or lose in champ select. There are very few "skill" match ups and with top being the longest 1v1 lane in the game, this problem is amplified. Especially when you consider, the jungle/mid will only help the winning match-up. Your counterplay becomes, avoid dying too much and pray to the heavens SOMEONE gets fed. In alot of match ups top, the opponent can miss every "skill" reliant ability and still kill you or outscale you. Again, this goes against the traditional boxing lane that could swing either way based on trading skill and pressure.

  • Impact is lacking: This the what? 5th TP nerf you have given us? It's getting to the point where I would say half of my match ups are ignite match ups because TP isn't worth taking. They made TP easier to spot, they made it take longer, they nerfed the cooldown 3 times. In this meta with these toxic tanks/jugs and the lack of counterplay, you left us no way to impact the map anymore. When I lost a match-up before, there was a great chance I could make several great TP plays that resulted in a game changing comeback. Now the only time I see TP used is to get back to lane and you can only use tp like 5 times a game now IF you use it off cooldown every chance. So realistically you'll get about 3 tp usages per game.

    Next on Impact, the fact that I can no longer impact bot lane is HUGE. Im tired of 3 dragons being downed by the enemy because my bot lane lost and I can do nothing about it but hope I can beat this newly empowered top laner. Again thats not a 1v1 lane. Thats a 1v1 WITH being empowered with 2 infernal and ocean drake that our 15-0 bot lane got us. Yeah you gave us this shitty crab to compensate but realisitically, in SoloQ the coordination is so lacking that it can only snag a single tower anyway. Cool, they get 3 dragons and the ability to control bot/mid and I got an extra tower top taken. thanks. Top laners need to be able to get around the map again. Or get a better OBJ then this crappy crab. Period.

  • Fed Top Laner's Aren't Scary Most fed top laner's get out carried by other roles in the game. By the time this 13-0 renekton gets to us, this 13-0 vel'koz has already killed 3/5 members on your team. Same story for the other roles. The only time a fed top laner is scary is when they are split pushing which is a HUGE risk considering they are counting on the fact that their team can hold a lane 4v5 without getting picked. In a meta where I rarely seen games won by split pushes anymore, the fact that a fed top laner is worthless in a teamfight compared to a fed mage or ad carry is so frustrating.

13 Comments

Takeda Khan8/20/2018, 11:16:33 AM6 votes

Tanks are straight up garbage this season. They don't get armor nor magic resist from runes. They get shit on by every single assassin with Stormrazor and duskblade. Tanks are trash; they only buffed some tanks who STILL nobody plays cuz they are useless.

Hügö8/20/2018, 12:21:40 PM1 votes

I don't think we are playing the same game tbh.

ZephyrDrake8/20/2018, 6:46:03 PM1 votes

let me guess you think that Nasus Darius Garen Illaoi are tanks? because tanks are garbage right now so no idea what tanks you are even talking about

Colton1478/20/2018, 11:44:27 PM1 votes

Ornn's gutted with nerfs.

Maokai is trash with all the true damage and grevious wounds.

Chogath is very easily kited.

Sion's gutted with nerfs.

TahmKench ended up forced to becoming a oppressive lane bully top laner.

Rammus is invalidated by true damage.

Nautilus's gutted with nerfs.

Poppy needs buffs.

Shen's pro play'd.

Sejuani's pro play'd.

Galio's gutted with nerfs.

Blitzcrank needs buffs.

Taric's gutted with nerfs.

Leona needs buffs.

Braum's gutted.

Gragas's pro play'd.

Malphite is invalidated by true damage.

Nunu's gutted.

Amumu needs buffs.

The only viable tanks being: Alistar Thresh

ThrowsTheBird9/22/2018, 2:06:46 PM1 votes

Completely agree with you OP.

Also stop trying...in Season 8 they overtuned tanks / juggernauts with Runes Reforged so much that it literally does not matter what you do to them. I say stop trying because I tried it several times...the forums are ruled by silver kids who play tanks because they are horrible at the game.

We had a Garen / Mundo top lane meta for how long? Months? Half a fucking season? Nobody cared that two champions who have the WORST / TOXIC / LINEAR kits in the game can be META? A kit that involves you running towards your enemy is good for the game? The only way these kits were viable is because they were artificially overtuned by Riot for absolutely no other reason just to ruin soloQ experience. To make a kit like that viable they had to buff them so much that it is outright impossible to lane against a Garen who has half a brain?

Why should a player invest time into learning "hard" champions like Irelia / Fiora / Camille / Jax when you can play a zero IQ tank and be just as effective or even more useful than carries??

Has anyone at Riot's balance team EVER asked the question why TF Blade rushes Tiamat to push the lane and make plays elsewhere? Oh could it be that it no longer matters what you do top lane?

Could it be that I can kill a Chogath 5 times and he is still invulnerable mid game? Could it be that Nasus is no longer a stacking late game monster but 1v1s you lvl6 without problems because of the free stats they pumped into his ult? Could it be that Garen can just wait a few seconds out of combat to enjoy his free Warmogs so he cannot be pushed out of lane anymore (also partly due to the FREE STATS he gets from W passive)? Garen is supposed to teach you the game yet he has a 52% win rate in diamond? (then these silver shits talk about kiting...interesting so diamond players forgot what kiting is or how the fuck is his win rate so high there???)

Could it be that a huge fucking company does not see this as the MAIN REASON that the game has become unfun and one lane is completely dead?? One lane is ruined out of 3...

Edit: Just look at big brain colton147 here, he has all the answers. HE IS SILVER FUCKING 4 after 227 levels and mains tanks. He could not escape low silver after so much time so what did you expect? He does not even know what the game is like in higher elos yet here he is opening his gaping mouth spouting bullshit. This is the forum in a nutshell.

optTyrantz1/25/2019, 9:29:52 AM1 votes

The #1 problem is u cant punish bad laners because you either get roamed on by mid or jungle bails them out or your bot lane turbo ints