League is filled with junk. IT'S INFESTED WITH RNG!

Douglas Funnie·12/11/2017, 12:49:50 PM·6 votes·1,642 views

League of Legends is not a competitive game anymore, folks. It's a casual game, believe me.

Riot implemented "Runes Reforged" to help cater toward casual gamers. The game is filled with RNG elements in the rune system that are mixed with overpowered stats/abilities. This helps reduce the skill gap so that less skilled players can equally compete against higher skilled players. Higher skilled players cannot outperform/ out strategize against lesser skilled players because of the RNG elements in-game which provides luck to players.

Not only champions are overpowered, runes are overpowered as well. Champions are able to one shot players and even towers. It's been a few patches after the initial Pre-Season 8 and we are still seeing RNG elements and over-the-top overpowered champions. I can officially say that Riot's Balance Team is inept.

Here are the issues:

  • Runes

  • RNG

  • Overpowered

  • Zoe

  • RNG

  • Overpowered

  • Twitch.

  • Overpowered

I'm not playing as much League as I used to. I'm no longer purchasing any RP from League because I refuse to continue supporting Riot's decision to change a competitive game into a casual game. Yes, I'm extremely frustrated that I invested a lot of time and money into this game only to have it turn into a casual fest. I have seen a gaming franchise go through this exact transition once before with one of my (at the time) favorite gaming franchise known as Halo.

Halo 1-3 were competitive in spirit and it catered toward millions of players because of it's skill-induced mechanics. Hell, it catered toward casual players too! It was a spectator sport and e-sports made Halo's community thrive which provided entertainment for BOTH competitive and casual players.

However, Bungie decided to develop Halo: Reach. Which leaned toward the casual side of gaming. After Bungie handed over the Halo franchise to 343industries, Halo 4 was released. Halo 4 was no longer a competitive game. The game was integrated with a loadout system where players spawned any primary weapon with a 1 shot pocket pistol. Also, players were able to get power weapons spawned under their feet. (Hmm... Zoe?)

There was no competitive aspect in the game at all which led to the ultimate decision of removing Halo 4 from e-sport tournaments. Since there was no E-sports, Halo 4's popularity dropped significantly...

I'm telling you. If Riot

  • Gets rid of the RNG junk
  • Tone down the damage on champions and runes.

There will be PROFIT for both Riot Games and its players.

17 Comments

Julius Evola12/11/2017, 3:40:36 PM2 votes

This is correct. The new additions do not play out statically in your decision making. They are trivial, random, and unimpactful. And sometimes (even worse design) they have bonuses that come at a static intervals (10min), etc.

It's just about impossible to play this game with any kind of agency now.

Mr Mystical12/11/2017, 4:14:12 PM2 votes

I just had this same conversation with one of my friends that plays a lot with me. It's like the game is full of extreme noobs now who don't care at all, they cue up in ranked -- don't play their lane, don't understand the meta and don't even care. I've been playing since S1 and I've never seen the player situation this bad. Leavers in ARAM and in Ranked, feeders who keep feeding and think it's funny. It's ruined so many games that I'm almost not wanting to play. I've invested a lot of money supporting Riot in the last 7 years for this game that I love however, this preseaons is the worst I've seen. Especially in solo Q games. The win/loss ratio was usually about 50% ...now it's like 70% of games are a loss if not higher. And what's really sad is the trolls are worse than when we used to have the Tribunal. I fear the game is on a downward spiral. Riot usually listens so I hope they hear and read this discussion and try to understand they need to get some corrections in place to fix the issues that I'm seeing a lot of in the forums.

xShiNjiNx12/11/2017, 12:52:04 PM1 votes

[deleted]

AR URF12/11/2017, 12:55:04 PM1 votes

Wait RNG how? The inspiration rune sure, but all the other runes like fleeting,electrocute,PTA, etc are all pretty well easy to proc.

JackMcSnipeyz12/11/2017, 1:07:37 PM1 votes

How are runes RNG?

Shatter the Sun12/11/2017, 1:29:39 PM1 votes

You seem to miss the skill required to adapt to the rng elements. That also requires skill. Being able to adapt to the situation in split seconds or over a few minutes. Rng is fine and the game would be a stale linear game if it werent for rng. Also dont forget that it is the CASUALS that make this game as they are in the majority.