Spoiler alert on Zoe's abilities?
Passive: Enemies who use summoner abilities leave their remnants behind. Pick them up to use their summoner spells. These despawn and you only have X seconds to use said summoner spell before it goes away. Only one summoner slot can be replaced by these dropped balls.
Q: Throw a ball that slows and puts enemies to sleep. Low AP ratio I'm expecting or medium?
W: Teleportation. Zoe opens a portal under her and a target location which she can drop back and out. [Maybe use flash so you don't get back down in it or something or you have the option to not go back through].
E: Zoe throws a ball in one direction that takes the shortest route to her target position after a brief delay. The longer it travels, the more damage it does.
R: Zoe spawns three balls and gains movement speed. The balls do massive damage to its enemies. Applying 3 unique effects to the said enemy.
We also have Rioter confirmation that Zoe has high CD on her abilities. It was on a thread discussing her where a player was worried about her being too mobile which a Rioter said - she has high CD. Thoughts?