A suggestion for a light Miss Fortune buff

darkdill··25 votes·2,599 views

In the PBE, Garen is getting a change where once he hits level 11+, Perseverance will no longer be removed by non-epic monster damage. Handy.

This gave me an idea for a Miss Fortune change:

At levels 11+, Strut is no longer removed by minion damage.

This would really give Miss Fortune some bonus points to being a split-pusher in mid/late-game, while not affecting her early-game at all. And it's still counterable: if you hit MF, she loses speed and is a sitting duck.

EDIT: Looks like they fixed the bug of MF losing Strut to non-damaging effects. That's good.

20 Comments

Brindale6 votes

Since MF needs to have infinite peeling due to her passive which is pretty much her only way of getting out of bad situations, why not just make it so there's a minor speed reduction, instead or removing it entirely, say -50 at level 11, -25 at level 18?

Sidenote: Getting killed because you have near 450 movespeed and then running into a lane and getting dropped to 395 because a minion decided to aggro you sucks

Jamener5 votes

Upvote. If you're running from MF then all you need to do is hit her once and get away. It shouldn't be that SHE hits you first and then minions save your ass.

darkdill1 votes

This.

BestFriendSword3 votes

This is a pretty cool buff that would be really helpful late game +1

Chaoscontrol2 votes

Good idea!

It's really lame that you lose MS from minion retaliation atm.

DragoonRuin2 votes

She is a completely "mid line" Niche ADC. She hasn't been played in the LCS series at all this season, (I don't think, i could be wrong). And she hasn't been a seriously competitive ADC since S2, she needs something to bring her up to par with the other ADC's. This is actually a good idea I believe. If strut wasn't knocked off by minions after lvl 10-11... that would be awesome.

Hayker2 votes

Honestly I think it's a neat idea, since it doesn't touch her early game and helps her later on. Personally my biggest grief with MF is when I hit a second bounce on my Q, it will draw minion aggro. I realize it applies on hit effects except crits and second bounce triforce, but it's aggravating to lose my passive for poking with an ability.

Lord Graves III1 votes

I like it. I like it so much I wish I had thought of it. What if at 16 and up it took taking at least 100 damage to crack the passive?

darkdill2 votes

I don't think Riot would spring for that. They want her to lose her speed if she gets into a fight, and it should stay that way.

It's just that mid-game, getting tagged once by a Caster Minion and losing all your speed is a painintheass.

Lord Graves III2 votes

Thats fair. I just feel like movespeed is one of the few things that MF brings to the table uniquely as a marksman.

ModCaptainMårvelous1 votes

At the same time, I always thought it was a little odd her strut not scaling was odd. It'd probably be too big a buff but gaining buffs for strut at 6/11/16 might be worth considering to make MF stronger.

HA55ELH0FF1 votes

if you are split pushing a minion shouldn't even hit you unless you are in front of them so i don't really agree with this. but i rather see her attack speed be buffed and other stuff as well.

darkdill4 votes

The thing is that sometimes minions don't behave the way they're supposed to, and sometimes might just decide "I'm gonna poke that F-cup hottie!" when they should be attacking other minions. When that happens, it's a painintheass.

This buff also is a very safe buff that won't heavily affect Miss Fortune's power. Giving her an AS buff risks homogenizing her with other ADCs, which Riot hates, or risks putting her into an OP position. Upgrading Strut, on the other hand, buffs her ability to split-push, which better defines a niche for her.

Knight SoIaire 1 votes

The thing is that sometimes minions don't behave the way they're supposed to, and sometimes might just decide "I'm gonna poke that F-cup hottie!" when they should be attacking other minions. When that happens, it's a painintheass.

the thing is that they actyualy do behawe like they should but it indeed leads to situations where they go for single autos on champions its not a bug its just the way minions work

ZetaFL1 votes

MF used to have the highest win rate out of any adc. I doubt they'll be showing her any love

Remlap12231 votes

I made a thread a while back addressing this issue, and while I thought (and still think) it's a good idea, the reds are very antsy on it. MF already has a pretty nasty early game, and allowing her to charge past minions could turn her into the Season 2 nightmare again.

HOWEVER, I don't agree with having this ridiculous passive knockoff from minion aggro as a good gate to that. What needs to be done instead of completely KOing her passive on damage, MF needs to have a passive movement speed increase that gets exacerbated after not taking damage (like Teemo). Instead of going from 70 to 0 on damage, how about MF's movement Speed is passively increased by 2 per level, gradually gains 30 movement speed on not taking champion damage, and gains another 30 on not taking minion/monster damage. It would allow her to scale better, and still have some counterplay to her speed via kiting, while still having her zip across lanes.

Braize1 votes

This is probably needed, but MF needs more than this to be viable.

She still has no escape. Which is fine if she actually had some useful abilities to make up for it. The simple fact is, she doesn't. Pretty much every other ADC can duel with her and win, and this includes champions with escapes (corki, luci, trist, vayne, you get the idea). She also gets out traded by these champions as well.

Late game MF just gets destroyed. Her ult becomes pretty much useless to use in team fights, and you cannot get anywhere near the enemies without getting dove on instantly.

darkdill1 votes

I'd hardly call Bullet Time + Black Cleaver useless. That team-wide armor shred can be devastating.

As for dueling, I thought Impure Shots gave her an advantage. Halving your enemy's lifesteal has got to count for something.

Anyhow, this buff would at least be a SAFE buff, in that it would not heavily affect her power. She could get more from there, but this one at the very least is one I think Riot would find appealing.

Tengrichan1 votes

This is probably needed, but MF needs more than this to be viable.

She still has no escape. Which is fine if she actually had some useful abilities to make up for it. The simple fact is, she doesn't. Pretty much every other ADC can duel with her and win, and this includes champions with escapes (corki, luci, trist, vayne, you get the idea). She also gets out traded by these champions as well.

Late game MF just gets destroyed. Her ult becomes pretty much useless to use in team fights, and you cannot get anywhere near the enemies without getting dove on instantly.

This is because she lost her niche with the changes.She isn't a lane bully and strong duelist anymore like she was. She was a really great early-mid game adc with a devastating ulti. Now she sucks.

darkdill1 votes

Bump?

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