Champions that have 0 mana cost for toggles should have mana cost.

GenoXx··4 votes·445 views

I find it really unfair that chogath gets to out farm every top laner in the game, or anyone playing top in general. His E makes him gather more farm than u can when u aren't trying to harrass him. It doesnt help that when u try to catch up in farm u get silenced or knocked up. He is already hard enough to kill when late game comes. Always having more farm means he can advance into mid game faster than the enemy. I feel it would be fair to give him a mana cost on his just like Jinx's rockets. Aatrox's toggle Blood price cost health, why can't cho have one too?

Same goes for another like Teemo. His early game harass allows him to poke u away from farming with 0 cost on it. wouldn't it be fair to give those abilities a low mana cost? Just Like they said Ekko's ult was too free with 0 cost, I feel like those toggle's need to be too. Swain is a good example

Edit: Ok, i don't play teemo, but i now know it is a passive instead of a toggle. Even still, i feel like it should be a toggle with a mana cost.

18 Comments

SnugglePuggle944 votes

No. That will not work. The toggles are free for a reason. Don't ask Riot for a stupid nerf. Learn to play against Cho rather than spitting out "oh he's so OP, I got wrecked cause I couldn't dodge a Q, nerf rito plz". He's very slow at full stacks and with boots, he is easy to kite, and rather easy to kill in team fights. Putting mana cost on his spikes will make him too unbalanced as he already has high mana costs on Q and W. How can he unload a full combo without having to build mana regen? Cho shouldn't be building regen in his build as he needs AP and tank.

GenoXx1 votes

I find it still unfair he is always going to have more farm than u solely because of his spikes. Thats something u can't deny.

Meep Man3 votes

I didnt know there were more minions when Cho'Gath is in the lane. You both get 6 minions per wave, he can just arguably kill them easier. If you dont have the skills to last hit without help then you wont make it far.

Also, the toggle's strength would have to be buffed decently if it was given a mana cost.

SnugglePuggle941 votes

It only helps him farm. If you are not aware enough to move around instead of just sitting in the wave then you deserve to be hit by them. There are plenty of champs that have easier farm than others. If you have a harder champ than practice your CSing.

NOcardio2 votes

Chogath's toggle is for him to be able to last hit without damaging other minions.

1374341 votes

I suspect the toggle is more there so Cho can last hit under and attack enemy tower when an enemy is nearby without always gaining tower agro.

Chaotic Reks1 votes

Passive: Carnivore: Whenever Cho'Gath kills an enemy or destroys an enemy structure, he heals for「 17 + (3 × Cho'Gath's level) 」 and restores「 3.25 + (0.25 × Cho'Gath's level) 」mana.

Give him like a 5 mana per attack and it could work out because eventually his passive will outscale the cost, this makes his early game a little tougher, but it satifies OP, just saying.

SEKAI4 votes

Cho has a toggle that costs no mana is to prevent him from being required to build pure mana regen to do anything.

GenoXx1 votes

So giving maybe a very low mana cost on his toggle wouldn't be fair?

SEKAI3 votes

{quoted}

So giving maybe a very low mana cost on his toggle wouldn't be fair?

Cho is not in a strong position enough to require a nerf, especially not one of this scale, that will do him in a lot.

So I say no.

AsphodelNext2 votes

Cho'gath has no mana cost on spikes because his other abilities cost tons of mana. Rupture costs 90, and Scream costs 70-90 early game. You start with 270 mana. So that's just 3 abilities before you're OOM. Granted, you can get back like 30 mana a wave if you CS perfectly, but you're still losing out against people like Riven, who has a much better E, a stun on her W instead of a silence, an easier to land knockup on her Q, and no costs at all.

The other thing is that the E doesn't do all that much damage. Aatrox gets like 60 damage on hit from Blood Price. Cho'gath gets like 20 from Spikes. So it's not nearly as powerful as an ability requiring a cost.

Also, E helps you farm, sure, but once you get good at CS'ing, 20 extra damage really doesn't matter since you're hitting like every single one anyway; it sometimes actually hurts you because it hits a minion you didn't want to hit. It really just comes down to lane dominance with Cho'gath. If you are higher health and can kill Cho'gath, you can force him away from creeps, deny him CS, and prevent him from getting health/mana off of his passive. If he is higher health and can kill you, then you'll get forced away, he'll heal up, and you'll lose CS.

Mimy1 votes

Teems e isn't a toggle. Its a passive.

Excitidly Insane1 votes

What about Aatrox

GenoXx2 votes

he has health cost for all his skills.

Excitidly Insane1 votes

But he has a toggle. And the heal has no cost.

Mathbalnase1 votes

Sure, Riot could do that.

Of course, neither of the champs you mention are currently in any position to justify nerfs, so a change of that magnitude would almost have to be accompanied by compensatory buffs.

So, what buffs do you want Teemo to get?

charcharmunro1 votes

Cho can outfarm every top laner? Singed, Gangplank, Yasuo...

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