Attempt at summarizing the current jungle

Pendergast891·7/30/2019, 1:43:12 AM·11 votes·5,313 views

I've recently seen other people make similar posts complaining about how it feels to play the jungle role. I will attempt to throw in my perspective and please comment your thoughts on it.

Its been changed in all the wrong ways and has become dependent on how knowledgeable in warding people are to either invalidate a role or be dominated by it. Warding however was made into an expensive luxury you couldn't afford in the early game so laners and junglers can't defend as easily from ganks and invades making the pressure potential for junglers in the early game the strongest out of any other role at any time.

Getting lvl 3 was made even harder. It's risky to go a champ that has to do 4 camps or the krug route to be made relevant if the opposing jungler can just do double buffs then perma gank 2 lanes in the meanwhile, gaining tempo.

Heaven forbid if as a jungler you get invaded and 2 of your camps stolen, you are S.O.L. and you and your team are now on a slippery slope to defeat as you get more choked for resources if the enemy doesn't throw their tempo advantage.

All/Some of this CAN be attributed to (but most likely not) Riot wanting pro play not be 25 minutes snooze fest of people farming/warding/ward clearing then having 1-2 lackluster team fights.

As of right now the jungle role is 100% dependent on how competent your team is, insomuch as how much they can exploit the tempo and value you create. The jungle is a power multiplier for you team, and if your team is 0 doesn't really matter how strong you are. Same is true if you have a jungler that doesn't know what they're doing or got screwed. If they do bad generally the whole team will suffer because of the inability to secure game-winning objectives.

TLDR: Jungle has been slowly strangled in what options they have to get/maintain/catch-up in tempo and people are tired of it.

13 Comments

Silver Bullet 17/30/2019, 10:37:52 AM8 votes

riot made it that you as a jungler if you keep on farming you loose as ganking gives hell more gold and xp than farming a whole side they nerfed the hell out of it

preternatural7/30/2019, 2:25:01 AM7 votes

yes.

Śhunpo7/30/2019, 2:40:49 PM2 votes

I mean the jungle kinda has to continually get nerfed when you make it so that junglers are damage/CC powerhouses who just outright beat most laners until like 2+ items.

It was fine back in earlier seasons 'cause you could actually fight back against the jungler, now it's pretty damn deciding unless you're playing a champ like Darius, Illaoi or Mord who are 1v2 overlords.

Basically they just need to lower the amount of damage junglers do as a whole (refer to my opening statement), make jungle monsters more challenging to face and possibly look into increasing the amount of gold you receive each camp (with jungle item so no abuse) as to ensure that farming the jungle is actually more beneficial than YOLO spam ganking until you inevitably get a single kill and snowball the rest of the game off of that. Also, ganking shouldn't translate to the jungler taking at least 3/4 of your health bar guaranteed.....

14daysuspensionk7/30/2019, 4:51:41 PM1 votes

Honestly every fucking laner is just 2 or 3 levels ahead of you now.

The thigh guy7/30/2019, 6:51:32 PM1 votes

Accurate description of jungle in 2019 - pray to god you have at least one person on your team with arms. If you don’t gg.

Jungle cannot carry a game anymore.